“War without end!”
Potentially more specialised and offensive than their Loyalist counterparts, Chaos Space Marines can be dedicated to a particular Chaos God through their marks. Combined with Worship they can turn the tide of an engagement early on, and retain usefulness throughout the battle.
type | infantry |
squad | 3 |
health | 975 |
energy | 100 |
courage | 100 |
type | infantry |
armor | heavy_infantry |
size | small |
xp | 200 |
global | 14 |
health | 325 |
melee skill | 60 |
speed | 5 |
rotation | 1000 |
sight | 40 (5) |
charge speed | - |
charge range | - |
charge duration | - |
charge cooldown | - |
leap | no |
type | infantry |
armor | heavy_infantry |
size | small |
xp | 250 |
global | 14 |
health | 400 |
melee skill | 60 |
speed | 5 |
rotation | 1000 |
sight | 40 (5) |
charge speed | - |
charge range | - |
charge duration | - |
charge cooldown | - |
leap | no |
produce | 400 |
produce | 0 |
produce | 15 |
produce | 24 |
produce | 0 |
reinforce | 67 |
reinforce | 0 |
reinforce | 5 |
reinforce | 6 |
upkeep | 12.75 |
produce | 75 |
produce | 20 |
produce | 5 |
produce | 15 |
produce | 0 |
reinforce | - |
reinforce | - |
reinforce | - |
reinforce | - |
upkeep | 10.8 |
1 | 2 | 3 | 4 | |
health | 325 | 358 | 393 | 433 |
health regen | 0.5 | 0.53 | 0.55 | 0.58 |
energy | 100 | 115 | 130 | 150 |
energy regen | 1 | 1.05 | 1.1 | 1.16 |
melee skill | 60 | 61 | 62 | 63 |
melee damage | 1 | 1.1 | 1.21 | 1.33 |
range damage | 1 | 1.05 | 1.1 | 1.16 |
1 | 2 | 3 | 4 | |
health | 400 | 440 | 484 | 532 |
health regen | 0.5 | 0.53 | 0.55 | 0.58 |
energy | 100 | 115 | 130 | 150 |
energy regen | 1 | 1.05 | 1.1 | 1.16 |
melee skill | 60 | 61 | 62 | 63 |
melee damage | 1 | 1.1 | 1.21 | 1.33 |
range damage | 1 | 1.05 | 1.1 | 1.16 |
csm_bolter_csmpiercing_pvp damage |
csm_fist_tacticalmelee_pvp damage |
csm_bolt_pistol_championpiercing_pvp damage |
csm_chain_sword_assaultmelee_pvp damage |
csm_chain_axe_csmmelee_power_weapons_pvp damage |
csm_plasma_pistol_csmplasma_pvp damage |
csm_melta_pistolmelta damage |
csm_inferno_bolterinferno_pvp damage |
csm_plasma_gunplasma_pvp damage |
csm_fist_tacticalmelee_pvp damage |
csm_bolt_pistol_csmpiercing_pvp damage |
csm_chain_sword_raptormelee_pvp damage |
csm_bolter_csm_rapidpiercing_pvp damage |
csm_fist_tacticalmelee_pvp damage |
Melee Resistance AuraThis unit takes 40% less damage from melee weapons. Passive ability. |
Battle RegenerationWhile in battle, Chaos Marines' health regeneration increases by 1 hp/s (from 0.5 to 1.5 hp/s). Passive ability. Requires the Mark of Khorne upgrade. |
SlaughterThe Chaos Space Marine's enter a frenzied state, dealing 20% more ranged damage and gaining the ability to switch to close combat weapons at will. When equipped with melee weapons, the squad gains 1.5 hp/s health regeneration while in combat, +10 melee skill and a range 12 melee charge. Lasts 25 seconds. 120 second cooldown. Requires the Aspiring Champion Upgrade, and is removed when the squad is upgraded with the Mark of Tzeentch or Mark of Khorne. |
Eternal War | T160 15 15Permanently increases the melee and ranged damage output of the squad by 20%. |
Mark of Khorne | T270 25 10Changes the squad's weaponry to mighty chainaxes (30.77 power melee DPS) and plasma pistols (7.82 plasma DPS), and equips the Aspiring Champion with a Melta pistol (5.41 Melta DPS), effective against all targets. The squad gains +10 MS, 20% hp, +1 speed, and is granted the Battle Fury ability, giving them 1 hp/s health regen while in combat. Squad is immobile while upgrading. |
Mark of Tzeentch | T2125 30 10Followers of Tzeentch wield inferno bolters (18.15 inferno DPS, 22 melee DPS), which are effective against heavy armor, and equips the Aspiring Champion with a Demonic plasma gun (18.88 Plasma DPS). Squad is immobile while upgrading. |
Aspiring Champion | T275 20 15An Aspiring Champion with heavy_infantry armor and 400 health comes to lead the squad. 11.47 piercing DPS, 34.62 melee DPS. |