“!!!”
The Inquisitorial Storm Troopers are the elite special forces units of the Inquisition. Trained from their youth in the arts of war, Storm Troopers are, perhaps, the finest soldiers ever to serve in the Imperial Guard.
type | infantry |
squad | 5 |
health | 500 |
energy | 100 |
courage | 100 |
type | infantry |
armor | infantry |
size | small |
xp | 75 |
global | 6 |
health | 100 |
melee skill | 50 |
speed | 5.5 |
rotation | 1000 |
sight | 50 (5) |
charge speed | - |
charge range | 18 |
charge duration | - |
charge cooldown | 15 |
leap | no |
type | infantry |
armor | infantry |
size | small |
xp | 100 |
global | 10 |
health | 200 |
melee skill | 60 |
speed | 5.5 |
rotation | 1000 |
sight | 50 (5) |
charge speed | - |
charge range | 18 |
charge duration | - |
charge cooldown | 15 |
leap | no |
produce | 230 |
produce | 0 |
produce | 10 |
produce | 20 |
produce | 0 |
reinforce | 23 |
reinforce | 0 |
reinforce | 2 |
reinforce | 3 |
upkeep | 5.1 |
1 | 2 | 3 | 4 | |
health | 100 | 110 | 121 | 133 |
health regen | 0.5 | 0.53 | 0.55 | 0.58 |
energy | 100 | 115 | 130 | 150 |
energy regen | 1 | 1.05 | 1.1 | 1.16 |
melee skill | 50 | 51 | 52 | 53 |
melee damage | 1 | 1.1 | 1.21 | 1.33 |
range damage | 1 | 1.05 | 1.1 | 1.16 |
1 | 2 | 3 | 4 | |
health | 200 | 230 | 265 | 304 |
health regen | 0.5 | 0.53 | 0.55 | 0.58 |
energy | 100 | 115 | 130 | 150 |
energy regen | 1 | 1.05 | 1.1 | 1.16 |
melee skill | 60 | 61 | 62 | 63 |
melee damage | 1 | 1.1 | 1.21 | 1.33 |
range damage | 1 | 1.05 | 1.1 | 1.16 |
gk_storm_trooper_lasgunpiercing_pvp damage |
gk_stormtrooper_fistmelee_pvp damage |
gk_stormtrooper_swordmelee_pvp damage |
gk_stormtrooper_pistolpiercing_pvp damage |
csm_grenade_launchergrenade_launcher damage |
csm_fist_cultistmelee_pvp damage |
ig_guardsmen_plasma_gunplasma_pvp damage |
ig_guardsmen_fistmelee_pvp damage |
RepairRepair an allied vehicle or building for 10 health per second. Does not work on biological units. Cooldown 5 seconds. |
Grenade BarrageLaunches a barrage of grenades at the designated location, each doing 20 grenade damage and weapon knockback in radius 6. Range 50, cooldown 30 seconds. |
Proximity Mine65Mines detonate when enemies approach, causing 25 explosive damage, suppression, and weapon knockback in a radius of 7. Slows affected infantry by 90% and vehicles by 70% for 15 seconds. Cooldown 20 seconds. |
Overcharge Plasma10 and then 5 per secondOvercharge the squad's plasma weapons, knocking back targets on hit, but doubling the reload and cooldown times of the plasma guns. |
Sergeant | T175 15 15A Sergeant joins the squad. The Sergeant is a last to die model, increases storm trooper health by 15% and grants the Instant Grenade ability. 12 piercing DPS, 15 melee DPS. |
Acolyte | T290 20 15An Acolyte joins the squad to bolster their zeal. Grants the squad 25% passive damage resistance and the Fanaticism ability, temporarily shielding the squad from harm. The Acolyte is the last squad member to die. |
Plasma Guns | T290 25 15Equips the squad with 2 plasma guns (12.36 plasma DPS), effective against heavily armored infantry. Also unlocks the Overcharge Plasma ability. |