Land Raider Crusader

“!!!”

The Land Raider Crusader is a variant of the Land Raider, rearmed to provide short-ranged, anti-infantry assault support for offensives. Its main weapons are sponson-mounted Hurricane-pattern bolters, a set of massive boltguns highly effective against infantry.

Unit stats
typevehicle
squad1
health3250
energy100
courage
Model stats
typevehicle
armorvehicle
sizehuge
xp1000
global120
health3250
melee skill100
speed4
rotation45
sight40 (5)
charge speed-
charge range-
charge duration-
charge cooldown-
leapno
Land Raider
produce700
produce180
produce20
produce75
produce0
reinforce0
reinforce0
reinforce20
reinforce0
upkeep 57.36
1
health3250
health regen0
energy100
energy regen1
melee skill100
melee damage1
range damage1

Default


gk_hurricane_bolter_land_raider_left

suppression_pvp damage
140 damage per hit
140 damage per second

gk_hurricane_bolter_land_raider_right

suppression_pvp damage
140 damage per hit
140 damage per second

gk_multimelta_landraider

melta damage
100 damage per hit
33.33 damage per second

gk_assault_cannon_land_raider

piercing_pvp damage
90 damage per hit
60.97 damage per second

Reinforcement Aura

Allows allied infantry squads within a radius of 40 to reinforce.

Land Raider Aura

Allied infantry units within a radius of 15 have their energy regeneration increased by 1.5 e/s and are healed for 1% of their maximum health every second.

Frag Assault

Launch a volley of grenades forward into the battlefield. Each model within a 44 degree wedge of radius 35 in front of the Land Raider's center point deals 15 plasma cannon damage and weapon knockback to everything within a radius 5 of it, including itself. When knocked back, it is possible for the same model to be affected a second time. Cooldown 30 seconds.