“We shall know no fear.”
Sternguard Veterans are Space Marines of the elite 1st Company of their Chapter who deploy wherever the battle lines are most vulnerable, facing down the most impossible odds with icy calm. Most often armed with bolters, their lack of heavy firepower is compensated for by the versatility of various specialist ammunitions.
type | infantry |
squad | 4 |
health | 1450 |
energy | 100 |
courage | 100 |
type | infantry |
armor | heavy_infantry |
size | small |
xp | 250 |
global | 21 |
health | 350 |
melee skill | 70 |
speed | 5 |
rotation | 1000 |
sight | 40 (5) |
charge speed | - |
charge range | - |
charge duration | - |
charge cooldown | - |
leap | no |
type | infantry |
armor | heavy_infantry |
size | small |
xp | 280 |
global | 21 |
health | 400 |
melee skill | 70 |
speed | 5 |
rotation | 1000 |
sight | 40 (5) |
charge speed | - |
charge range | - |
charge duration | - |
charge cooldown | - |
leap | no |
produce | 498 |
produce | 0 |
produce | 15 |
produce | 24 |
produce | 0 |
reinforce | 83 |
reinforce | 0 |
reinforce | 5 |
reinforce | 6 |
upkeep | 12.75 |
produce | 166 |
produce | 0 |
produce | 5 |
produce | 10 |
produce | 0 |
reinforce | 83 |
reinforce | 0 |
reinforce | 5 |
reinforce | 8 |
upkeep | 12.75 |
1 | 2 | 3 | 4 | |
health | 350 | 403 | 463 | 532 |
health regen | 0.5 | 0.53 | 0.55 | 0.58 |
energy | 100 | 115 | 130 | 150 |
energy regen | 1 | 1.05 | 1.1 | 1.16 |
melee skill | 70 | 71 | 72 | 73 |
melee damage | 1 | 1.1 | 1.21 | 1.33 |
range damage | 1 | 1.05 | 1.1 | 1.16 |
1 | 2 | 3 | 4 | |
health | 400 | 460 | 529 | 608 |
health regen | 0.5 | 0.53 | 0.55 | 0.58 |
energy | 100 | 115 | 130 | 150 |
energy regen | 1 | 1.05 | 1.1 | 1.16 |
melee skill | 70 | 71 | 72 | 73 |
melee damage | 1 | 1.1 | 1.21 | 1.33 |
range damage | 1 | 1.05 | 1.1 | 1.16 |
sm_bolter_sternguard_krakenbolter_kraken damage |
sm_bolter_sternguard_dragonfirebolter_dragonfire damage |
sm_bolter_sternguard_hellfirepiercing_pvp damage |
sm_bolter_sternguard_vengeancebolter_vengeance damage |
sm_fist_tacticalmelee_pvp damage |
Melee Resistance AuraThis unit takes 40% less damage from melee weapons. Passive ability. |
And They Shall Know No FearReceive 40% less damage and gain suppression immunity for 20 seconds. Melee attacks have a 50% chance to do weapon knockback but the squad moves with 40% reduced speed while ability is active. Ability charged by taking 1200 damage. Cooldown 80 seconds. |
Kraken Penetrator RoundsLoads Kraken Penetrator Rounds that deal 64% more damage to Heavy Infantry, and 22% more to Commander armor compared to standard bolter ammunition. |
Dragonfire BoltsLoads Dragonfire Bolts that ignore cover. |
Hellfire BoltsLoads Hellfire Bolts that do 1.5 piercing damage per second over 4 seconds in addition to their normal weapon damage when hitting light infantry, and 1.5 piercing damage per second over 3 seconds when hitting commander armor. |
Vengeance RoundsLoads Vengeance Rounds that do 4 times more damage to Super Heavy Infantry, as well as increased damage to buildings and 25 times more damage to vehicles (120% of ranged damage output). |