Weapon statistics

Basic

weapon familymissile_pvpsetup time0data version2.9.3 (rbf)
damage typemissile_pvpteardown time0
fire while movingnomoving accuracy1
is meleenodamage to retreating1

Base damage & range

range0–44health damage130courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0burst duration0.6–0.6reload frequency1–1rate of fire1
wind down0.7cooldown0reload duration6–6projectiles1

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.

Area effect

angle left0area | distant1.2damage | distant0.2damage to friendly0
angle right0area | long1.2damage | long0.2
area radius1.2area | medium0.5damage | medium0.4
area typeCirclearea | short0damage | short1

On hit actions

[
  {
    "target_action": {
      "$REF": "actions/ability/target_action",
      "area_info": {
        "angle_left": 0,
        "angle_right": 0,
        "area_type": "Circle",
        "line_length": 0,
        "radius": 0,
        "radius_inner": 0
      },
      "die_with_creator": true,
      "do_recalc_targets": false,
      "duration": 8,
      "stationary": false,
      "subactions": [
        {
          "apply_modifiers_action": {
            "$REF": "actions/ability/apply_modifiers_action",
            "duration": 8,
            "modifiers": [
              {
                "speed_maximum_modifier": {
                  "$REF": "modifiers/entity_modifiers/speed_maximum_modifier",
                  "application_type": "apply_to_entity",
                  "exclusive": true,
                  "exclusive_type": "zoanthrope shot",
                  "show_modifier_decorator": true,
                  "target_type_name": "",
                  "usage_type": "multiplication",
                  "value": 0.6
                }
              }
            ],
            "permanent": false
          }
        },
        {
          "target_action": {
            "$REF": "actions/ability/target_action",
            "area_info": {
              "angle_left": 0,
              "angle_right": 0,
              "area_type": "Circle",
              "line_length": 0,
              "radius": 0,
              "radius_inner": 0
            },
            "die_with_creator": true,
            "do_recalc_targets": false,
            "duration": 10,
            "stationary": false,
            "subactions": [
              {
                "animator_set_action": {
                  "$REF": "actions/ability/animator_set_action",
                  "action_name": "ui/buffs/negative_buff_huge",
                  "delay": 0,
                  "fire_and_forget": false
                }
              },
              {
                "animator_set_action": {
                  "$REF": "actions/ability/animator_set_action",
                  "action_name": "",
                  "delay": 0,
                  "fire_and_forget": false
                }
              },
              {
                "animator_set_action": {
                  "$REF": "actions/ability/animator_set_action",
                  "action_name": "ui/buffs/negative_buff_huge",
                  "delay": 0,
                  "fire_and_forget": false
                }
              }
            ],
            "sweep_type": "none",
            "targets": [
              {
                "entity_type_to_choose": ""
              },
              {
                "exclude_self": true
              },
              {
                "prefer_squads": false
              },
              {
                "target_info": {
                  "$REF": "types/targets/all"
                }
              }
            ],
            "use_direction": false
          }
        }
      ],
      "sweep_type": "none",
      "targets": [
        {
          "entity_type_to_choose": ""
        },
        {
          "exclude_self": true
        },
        {
          "prefer_squads": false
        },
        {
          "target_info": {
            "$REF": "types/targets/binary_expr",
            "operation": "or",
            "targets": [
              {
                "binary_expr": {
                  "$REF": "types/targets/binary_expr",
                  "operation": "or",
                  "targets": [
                    {
                      "has_unit_type": {
                        "$REF": "types/targets/has_unit_type",
                        "unit_type": "carnifex"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "vehicle"
                      }
                    },
                    {
                      "has_unit_type": {
                        "$REF": "types/targets/has_unit_type",
                        "unit_type": "vehicle"
                      }
                    }
                  ]
                }
              }
            ]
          }
        }
      ],
      "use_direction": false
    }
  }
]

On kill actions

[
  {
    "on_self": {}
  },
  {
    "on_target": {}
  }
]