Weapon statistics

Basic

weapon familypower_melee_pvpsetup time0data version2.9.9.1 (rbf)
damage typemelee_power_weapons_pvpteardown time0
fire while movingyesmoving accuracy1
is meleeyesdamage to retreating1

Base damage & range

range0–0health damage45courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0.6burst durationreload frequency0–0rate of fire
wind down0.7cooldown0reload duration0–0projectiles

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.

Special attacks

[
  {
    "special_attack": {
      "actions": [
        {
          "delay": {
            "$REF": "actions/ability/delay",
            "delay": 0.66,
            "delayed_actions": [
              {
                "target_action": {
                  "$REF": "actions/ability/target_action",
                  "area_info": {
                    "angle_left": -90,
                    "angle_right": 90,
                    "area_type": "Circle",
                    "line_length": 0,
                    "radius": 3,
                    "radius_inner": 0
                  },
                  "die_with_creator": true,
                  "do_recalc_targets": false,
                  "duration": 0,
                  "stationary": false,
                  "subactions": [
                    {
                      "knockback_action": {
                        "$REF": "actions/ability/knockback_action",
                        "crush_type": "passability/light_crusher",
                        "domino_strength": 50,
                        "flight_distance": 8,
                        "flight_loft": 0.6,
                        "knockback_type": "weapon_knockback",
                        "levitate": {
                          "duration": 0,
                          "scatter_angle": 0
                        },
                        "scatter_angle": 0,
                        "scatter_flight": 35,
                        "specials": {
                          "ignore_pathfinding": false,
                          "knock_towards_executer": false
                        }
                      }
                    },
                    {
                      "damage": {
                        "$REF": "actions/ability/damage",
                        "application_type": "simulate_weapon_hit",
                        "courage_damage": 0,
                        "damage": 20,
                        "damage_type": "weapons/weapon_damage/pvp/melee_pvp",
                        "death_type": {
                          "$REF": "weapons/weapon_death_type",
                          "gibbing": 0,
                          "ragdoll": 0
                        },
                        "extreme_kills": [],
                        "leveling_weapon_type_damage": "unapplicable",
                        "morale_damage": 0,
                        "percentage": false,
                        "show_health_kicker": false
                      }
                    }
                  ],
                  "sweep_type": "none",
                  "targets": [
                    {
                      "entity_type_to_choose": ""
                    },
                    {
                      "exclude_self": true
                    },
                    {
                      "prefer_squads": false
                    },
                    {
                      "target_info": {
                        "$REF": "types/targets/enemy"
                      }
                    }
                  ],
                  "use_direction": false
                }
              }
            ],
            "display_progress_bar": false
          }
        }
      ],
      "chance": 0.3,
      "duration": 2.33,
      "name": "01",
      "on_hit_action_delay": 0,
      "self_actions": {},
      "trigger_on_hit_actions": false
    }
  }
]

On kill actions

[
  {
    "on_self": {
      "animator_set_action": {
        "$REF": "actions/ability/animator_set_action",
        "action_name": "abilities/space_marine/caster_power_sm_small",
        "delay": 0,
        "fire_and_forget": true
      },
      "target_action": {
        "$REF": "actions/ability/target_action",
        "area_info": {
          "angle_left": 0,
          "angle_right": 0,
          "area_type": "Circle",
          "line_length": 0,
          "radius": 35,
          "radius_inner": 0
        },
        "die_with_creator": true,
        "do_recalc_targets": false,
        "duration": 15,
        "stationary": false,
        "subactions": [
          {
            "apply_modifiers_action": {
              "$REF": "actions/ability/apply_modifiers_action",
              "duration": 0,
              "modifiers": [
                {
                  "received_courage_damage_squad_modifier": {
                    "$REF": "modifiers/squad_modifiers/received_courage_damage_squad_modifier",
                    "application_type": "apply_to_squad",
                    "exclusive": false,
                    "exclusive_type": "tp_modifier",
                    "show_modifier_decorator": true,
                    "target_type_name": "",
                    "usage_type": "multiplication",
                    "value": 0.9
                  }
                },
                {
                  "damage_weapon_modifier": {
                    "$REF": "modifiers/weapon_modifiers/damage_weapon_modifier",
                    "application_type": "apply_to_weapon",
                    "exclusive": false,
                    "exclusive_type": "tp_modifier",
                    "probability_of_applying": 1,
                    "show_modifier_decorator": true,
                    "target_type_name": "hardpoint_01",
                    "usage_type": "multiplication",
                    "value": 1.05
                  }
                }
              ],
              "permanent": false
            }
          },
          {
            "damage": {
              "$REF": "actions/ability/damage",
              "application_type": "apply_damage",
              "courage_damage": -20,
              "damage": 0,
              "damage_type": "weapons/weapon_damage/pvp/piercing_pvp",
              "death_type": {
                "$REF": "weapons/weapon_death_type",
                "gibbing": 0,
                "ragdoll": 0
              },
              "extreme_kills": [],
              "leveling_weapon_type_damage": "unapplicable",
              "morale_damage": 0,
              "percentage": false,
              "show_health_kicker": false
            }
          },
          {
            "animator_set_action": {
              "$REF": "actions/ability/animator_set_action",
              "action_name": "filter_waaagh_boost_start",
              "delay": 0,
              "fire_and_forget": true
            }
          },
          {
            "animator_set_action": {
              "$REF": "actions/ability/animator_set_action",
              "action_name": "filter_waaagh_boost_stop",
              "delay": 15,
              "fire_and_forget": true
            }
          }
        ],
        "sweep_type": "none",
        "targets": [
          {
            "entity_type_to_choose": ""
          },
          {
            "exclude_self": true
          },
          {
            "prefer_squads": false
          },
          {
            "target_info": {
              "$REF": "types/targets/binary_expr",
              "operation": "and",
              "targets": [
                {
                  "allied": {
                    "$REF": "types/targets/allied"
                  }
                },
                {
                  "unary_expr": {
                    "$REF": "types/targets/unary_expr",
                    "operation": "not",
                    "target": {
                      "$REF": "types/targets/has_unit_type",
                      "unit_type": "terminator"
                    }
                  }
                },
                {
                  "has_unit_type": {
                    "$REF": "types/targets/has_unit_type",
                    "unit_type": "infantry"
                  }
                }
              ]
            }
          }
        ],
        "use_direction": false
      }
    }
  },
  {
    "on_target": {}
  }
]