Weapon statistics

Basic

weapon familygrenade_pvpsetup time0data version2.8.1 (rbf)
damage typegrenade_pvpteardown time0
fire while movingnomoving accuracy1
is meleenodamage to retreating4.5

Base damage & range

range0–22health damage260courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0.6burst durationreload frequency0–0rate of fire
wind down0.7cooldown0reload duration0–0

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles or weapons used for abilities are not reliable.

Area effect

angle left0area | distant4.5damage | distant0.4damage to friendly1
angle right0area | long2damage | long0.4
area radius4.5area | medium1.5damage | medium0.75
area typeCirclearea | short0.5damage | short1

On hit actions

[
  {
    "probability_action": {
      "$REF": "actions/ability/probability_action",
      "probability": 100,
      "sub_actions": [
        {
          "knockback_action": {
            "$REF": "actions/ability/knockback_action",
            "crush_type": "passability/light_crusher",
            "domino_strength": 40,
            "flight_distance": 4,
            "flight_loft": 1,
            "knockback_type": "weapon_knockback",
            "levitate": {
              "duration": 0,
              "scatter_angle": 0
            },
            "scatter_angle": 40,
            "scatter_flight": 50,
            "specials": {
              "ignore_pathfinding": false,
              "knock_towards_executer": false
            }
          }
        }
      ]
    }
  }
]