Weapon statistics

Basic

weapon familyflamer_purgation_pvpsetup time0data version2.8.1 (rbf)
damage typeflame_purgation_pvpteardown time0
fire while movingnomoving accuracy1
is meleenodamage to retreating1

Base damage & range

range0–30health damage7courage damage20
–distant30–distant0.8–distant1
–long27–long1–long1
–medium24–medium1.1–medium1.5
–short13–short1.25–short1.75

Firing pattern

wind up0burst duration1–1reload frequency12–10rate of fire1
wind down0cooldown0.3reload duration2–2

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles or weapons used for abilities are not reliable.

Area effect

angle left-40area | distant5damage | distant1damage to friendly0
angle right40area | long5damage | long1
area radius5area | medium5damage | medium1
area typeCirclearea | short5damage | short1

On hit actions

[
  {
    "target_action": {
      "$REF": "actions/ability/target_action",
      "area_info": {
        "angle_left": 0,
        "angle_right": 0,
        "area_type": "Circle",
        "line_length": 0,
        "radius": 0,
        "radius_inner": 0
      },
      "die_with_creator": true,
      "do_recalc_targets": false,
      "duration": 5,
      "stationary": false,
      "subactions": [
        {
          "requirement_action": {
            "$REF": "actions/ability/requirement_action",
            "apply_to_target": false,
            "kill_action_on_failed_requirements": false,
            "requirements": [
              {
                "required_squad_upgrade": {
                  "$REF": "requirements/required_squad_upgrade",
                  "is_present": true,
                  "max_completed": 2147483647,
                  "min_completed": 1,
                  "only_check_in_progress": false,
                  "reason": "usage",
                  "ui_name": 0,
                  "upgrade_name": "upgrade/pvp/race_marine/troops/sm_suppressed"
                }
              }
            ],
            "subactions": [
              {
                "apply_modifiers_action": {
                  "$REF": "actions/ability/apply_modifiers_action",
                  "duration": 2,
                  "modifiers": [
                    {
                      "set_charge_range_action": {
                        "$REF": "actions/ability/set_charge_range_action",
                        "range": 0
                      }
                    }
                  ],
                  "permanent": false
                }
              }
            ],
            "validate": false,
            "validate_subactions": true
          }
        }
      ],
      "sweep_type": "none",
      "targets": [
        {
          "entity_type_to_choose": ""
        },
        {
          "exclude_self": true
        },
        {
          "prefer_squads": false
        },
        {
          "target_info": {
            "$REF": "types/targets/binary_expr",
            "operation": "and",
            "targets": [
              {
                "unary_expr": {
                  "$REF": "types/targets/unary_expr",
                  "operation": "not",
                  "target": {
                    "$REF": "types/targets/has_unit_type",
                    "unit_type": "vehicle"
                  }
                }
              },
              {
                "unary_expr": {
                  "$REF": "types/targets/unary_expr",
                  "operation": "not",
                  "target": {
                    "$REF": "types/targets/has_unit_type",
                    "unit_type": "carnifex"
                  }
                }
              },
              {
                "enemy": {
                  "$REF": "types/targets/enemy"
                }
              },
              {
                "unary_expr": {
                  "$REF": "types/targets/unary_expr",
                  "operation": "not",
                  "target": {
                    "$REF": "types/targets/has_unit_type",
                    "unit_type": "tyrant guard"
                  }
                }
              }
            ]
          }
        }
      ],
      "use_direction": false
    }
  }
]