weapon family | power_melee_pvp | setup time | 0 | data version | 2.9.11 (rbf) |
damage type | melee_power_weapons_pvp | teardown time | 0 | ||
fire while moving | yes | moving accuracy | 1 | ||
is melee | yes | damage to retreating | 1 |
range | 0–0 | health damage | 97 | courage damage | 0 |
–distant | 0 | –distant | 1 | –distant | 1 |
–long | 0 | –long | 1 | –long | 1 |
–medium | 0 | –medium | 1 | –medium | 1 |
–short | 0 | –short | 1 | –short | 1 |
wind up | 0.8 | burst duration | – | reload frequency | 0–0 | rate of fire | |
wind down | 0.7 | cooldown | 0 | reload duration | 0–0 | projectiles |
These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.
[ { "special_attack": { "actions": [], "chance": 2, "duration": 2, "name": "01", "on_hit_action_delay": 0, "self_actions": { "delay": { "$REF": "actions/ability/delay", "delay": 1.1, "delayed_actions": [ { "target_action": { "$REF": "actions/ability/target_action", "area_info": { "angle_left": 0, "angle_right": 0, "area_type": "Circle", "line_length": 0, "radius": 6, "radius_inner": 0 }, "die_with_creator": true, "do_recalc_targets": false, "duration": 0.4, "stationary": false, "subactions": [ { "knockback_action": { "$REF": "actions/ability/knockback_action", "crush_type": "passability/light_crusher", "domino_strength": 50, "flight_distance": 10, "flight_loft": 0.6, "knockback_type": "weapon_knockback", "levitate": { "duration": 0, "scatter_angle": 0 }, "scatter_angle": 0, "scatter_flight": 35, "specials": { "ignore_pathfinding": false, "knock_towards_executer": false } } }, { "damage": { "$REF": "actions/ability/damage", "application_type": "apply_damage", "courage_damage": 0, "damage": 17, "damage_type": "weapons/weapon_damage/pvp/melee_power_weapons_pvp", "death_type": { "$REF": "weapons/weapon_death_type", "gibbing": 0, "ragdoll": 0 }, "extreme_kills": [], "leveling_weapon_type_damage": "melee", "morale_damage": 0, "percentage": false, "show_health_kicker": false } } ], "sweep_type": "in_to_out", "targets": [ { "entity_type_to_choose": "" }, { "exclude_self": true }, { "prefer_squads": false }, { "target_info": { "$REF": "types/targets/enemy" } } ], "use_direction": false } } ], "display_progress_bar": false } }, "trigger_on_hit_actions": false } }, { "special_attack": { "actions": [], "chance": 3, "duration": 2.5, "name": "02", "on_hit_action_delay": 0, "self_actions": { "delay": { "$REF": "actions/ability/delay", "delay": 0.9, "delayed_actions": [ { "target_action": { "$REF": "actions/ability/target_action", "area_info": { "angle_left": -85, "angle_right": 85, "area_type": "Pie", "line_length": 0, "radius": 5, "radius_inner": 0 }, "die_with_creator": true, "do_recalc_targets": false, "duration": 0, "stationary": false, "subactions": [ { "knockback_action": { "$REF": "actions/ability/knockback_action", "crush_type": "passability/light_crusher", "domino_strength": 40, "flight_distance": 10, "flight_loft": 0.5, "knockback_type": "weapon_knockback", "levitate": { "duration": 0, "scatter_angle": 0 }, "scatter_angle": 0, "scatter_flight": 40, "specials": { "ignore_pathfinding": false, "knock_towards_executer": false } } }, { "damage": { "$REF": "actions/ability/damage", "application_type": "simulate_weapon_hit", "courage_damage": 0, "damage": 40, "damage_type": "weapons/weapon_damage/pvp/melee_power_weapons_pvp", "death_type": { "$REF": "weapons/weapon_death_type", "gibbing": 0, "ragdoll": 0 }, "extreme_kills": [], "leveling_weapon_type_damage": "unapplicable", "morale_damage": 0, "percentage": false, "show_health_kicker": false } } ], "sweep_type": "right_to_left", "targets": [ { "entity_type_to_choose": "" }, { "exclude_self": true }, { "prefer_squads": false }, { "target_info": { "$REF": "types/targets/enemy" } } ], "use_direction": false } } ], "display_progress_bar": false } }, "trigger_on_hit_actions": false } } ]
[ { "on_self": { "animator_set_action": { "$REF": "actions/ability/animator_set_action", "action_name": "abilities/space_marine/caster_power_sm_small", "delay": 0, "fire_and_forget": true } } }, { "on_target": { "target_action": { "$REF": "actions/ability/target_action", "area_info": { "angle_left": 0, "angle_right": 0, "area_type": "Circle", "line_length": 0, "radius": 35, "radius_inner": 0 }, "die_with_creator": true, "do_recalc_targets": false, "duration": 15, "stationary": false, "subactions": [ { "requirement_action": { "$REF": "actions/ability/requirement_action", "apply_to_target": true, "kill_action_on_failed_requirements": false, "requirements": [ { "required_sim_var": { "$REF": "requirements/required_sim_var", "comparison": "less", "reason": "usage", "sim_variable": "om_inspire", "ui_name": 0, "value": 5 } } ], "subactions": [ { "timed_action": { "$REF": "actions/ability/timed_action", "duration": 15, "subactions": [ { "set_sim_var_action": { "$REF": "actions/ability/set_sim_var_action", "should_undo": true, "sim_var_op": "increment", "sim_variable": "om_inspire", "value": 1 } }, { "animator_set_action": { "$REF": "actions/ability/animator_set_action", "action_name": "filter_waaagh_boost_start", "delay": 0, "fire_and_forget": true } }, { "animator_set_action": { "$REF": "actions/ability/animator_set_action", "action_name": "filter_waaagh_boost_stop", "delay": 15, "fire_and_forget": true } } ] } }, { "apply_modifiers_action": { "$REF": "actions/ability/apply_modifiers_action", "duration": 0, "modifiers": [ { "received_courage_damage_squad_modifier": { "$REF": "modifiers/squad_modifiers/received_courage_damage_squad_modifier", "application_type": "apply_to_squad", "exclusive": false, "exclusive_type": "tp_modifier", "show_modifier_decorator": true, "target_type_name": "", "usage_type": "multiplication", "value": 0.9 } }, { "received_damage_modifier": { "$REF": "modifiers/entity_modifiers/received_damage_modifier", "application_type": "apply_to_entity", "exclusive": false, "exclusive_type": "tp_modifier", "show_modifier_decorator": true, "target_type_name": "", "usage_type": "multiplication", "value": 0.95 } } ], "permanent": false } }, { "damage": { "$REF": "actions/ability/damage", "application_type": "apply_damage", "courage_damage": -20, "damage": 0, "damage_type": "weapons/weapon_damage/pvp/piercing_pvp", "death_type": { "$REF": "weapons/weapon_death_type", "gibbing": 0, "ragdoll": 0 }, "extreme_kills": [], "leveling_weapon_type_damage": "unapplicable", "morale_damage": 0, "percentage": false, "show_health_kicker": false } } ], "validate": false, "validate_subactions": true } } ], "sweep_type": "none", "targets": [ { "entity_type_to_choose": "" }, { "exclude_self": true }, { "prefer_squads": false }, { "target_info": { "$REF": "types/targets/binary_expr", "operation": "and", "targets": [ { "allied": { "$REF": "types/targets/allied" } }, { "unary_expr": { "$REF": "types/targets/unary_expr", "operation": "not", "target": { "$REF": "types/targets/has_unit_type", "unit_type": "terminator" } } }, { "has_unit_type": { "$REF": "types/targets/has_unit_type", "unit_type": "infantry" } } ] } } ], "use_direction": false } } } ]