Weapon statistics

Basic

weapon familymeltasetup time0data version2.8.1 (rbf)
damage typemeltateardown time0
fire while movingnomoving accuracy1
is meleenodamage to retreating1

Base damage & range

range0–36health damage200courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0.6burst durationreload frequency0–0rate of fire
wind down0.7cooldown0reload duration0–0

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles or weapons used for abilities are not reliable.

Area effect

angle left0area | distant12damage | distant1damage to friendly0
angle right0area | long10damage | long1
area radius1area | medium8damage | medium1
area typeCirclearea | short1damage | short1

On hit actions

[
  {
    "speech_vehicle_action": {
      "$REF": "actions/speech/speech_vehicle_action",
      "speech_codes": {
        "$REF": "types/speech/speech_codes_enum",
        "codes": [
          {
            "speech_code": "imm_vehicle_immobilized"
          },
          {
            "speech_code": "wea_vehicle_weapon_offline"
          }
        ]
      }
    }
  },
  {
    "target_action": {
      "$REF": "actions/ability/target_action",
      "area_info": {
        "angle_left": 0,
        "angle_right": 0,
        "area_type": "Circle",
        "line_length": 0,
        "radius": 0,
        "radius_inner": 0
      },
      "die_with_creator": true,
      "do_recalc_targets": false,
      "duration": 15,
      "stationary": false,
      "subactions": [
        {
          "apply_modifiers_action": {
            "$REF": "actions/ability/apply_modifiers_action",
            "duration": 15,
            "modifiers": [
              {
                "speed_maximum_modifier": {
                  "$REF": "modifiers/entity_modifiers/speed_maximum_modifier",
                  "application_type": "apply_to_entity",
                  "exclusive": false,
                  "exclusive_type": "tp_modifier",
                  "show_modifier_decorator": true,
                  "target_type_name": "",
                  "usage_type": "multiplication",
                  "value": 0.4
                }
              },
              {
                "rotation_speed_maximum_modifier": {
                  "$REF": "modifiers/entity_modifiers/rotation_speed_maximum_modifier",
                  "application_type": "apply_to_entity",
                  "exclusive": true,
                  "exclusive_type": "tp_modifier",
                  "show_modifier_decorator": true,
                  "target_type_name": "",
                  "usage_type": "multiplication",
                  "value": 0.4
                }
              }
            ],
            "permanent": false
          }
        },
        {
          "delay": {
            "$REF": "actions/ability/delay",
            "delay": 1,
            "delayed_actions": [
              {
                "repeat_action": {
                  "$REF": "actions/ability/repeat_action",
                  "frequency": 3,
                  "number_of_repeats": 3,
                  "sub_actions": [
                    {
                      "animator_set_action": {
                        "$REF": "actions/ability/animator_set_action",
                        "action_name": "abilities/ig/emp_grenade_5sec",
                        "delay": 0,
                        "fire_and_forget": false
                      }
                    }
                  ],
                  "validate": true
                }
              }
            ],
            "display_progress_bar": false
          }
        }
      ],
      "sweep_type": "none",
      "targets": [
        {
          "entity_type_to_choose": ""
        },
        {
          "exclude_self": true
        },
        {
          "prefer_squads": false
        },
        {
          "target_info": {
            "$REF": "types/targets/binary_expr",
            "operation": "or",
            "targets": [
              {
                "has_unit_type": {
                  "$REF": "types/targets/has_unit_type",
                  "unit_type": "carnifex"
                }
              },
              {
                "has_armour_type": {
                  "$REF": "types/targets/has_armour_type",
                  "armour_type": "vehicle"
                }
              },
              {
                "has_unit_type": {
                  "$REF": "types/targets/has_unit_type",
                  "unit_type": "vehicle"
                }
              }
            ]
          }
        }
      ],
      "use_direction": false
    }
  }
]