Weapon statistics

Basic

weapon familyheavy_bolter_pvpsetup time0data version2.8.1 (rbf)
damage typesuppression_pvpteardown time0
fire while movingyesmoving accuracy1
is meleenodamage to retreating1

Base damage & range

range7–45health damage5courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0burst duration1–1reload frequency6–8rate of fire10
wind down0cooldown0.5reload duration0.5–0.5

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles or weapons used for abilities are not reliable.

Area effect

angle left-5area | distant12damage | distant1damage to friendly0.1
angle right5area | long10damage | long1
area radius5area | medium8damage | medium1
area typeCirclearea | short1damage | short1

On hit actions

[
  {
    "probability_action": {
      "$REF": "actions/ability/probability_action",
      "probability": 100,
      "sub_actions": [
        {
          "knockback_action": {
            "$REF": "actions/ability/knockback_action",
            "crush_type": "passability/light_crusher",
            "domino_strength": 0,
            "flight_distance": 1.2,
            "flight_loft": 0,
            "knockback_type": "weapon_knockback",
            "levitate": {
              "duration": 0,
              "scatter_angle": 0
            },
            "scatter_angle": 0,
            "scatter_flight": 0,
            "specials": {
              "ignore_pathfinding": false,
              "knock_towards_executer": false
            }
          }
        }
      ]
    }
  }
]