Weapon statistics

Basic

weapon familygrenade_pvpsetup time0data version2.8.1 (rbf)
damage typegrenade_pvpteardown time0
fire while movingnomoving accuracy1
is meleenodamage to retreating5

Base damage & range

range0–60health damage0courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0.7burst durationreload frequency0–0rate of fire
wind down0.5cooldown0reload duration0–0

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles or weapons used for abilities are not reliable.

Area effect

angle left0area | distant15damage | distant0.3damage to friendly1
angle right0area | long10damage | long0.3
area radius7area | medium8damage | medium0.75
area typeCirclearea | short1damage | short1

Special attacks

[
  {
    "special_attack": {
      "actions": [],
      "chance": 1,
      "duration": 2,
      "name": "01",
      "on_hit_action_delay": 0,
      "self_actions": {},
      "trigger_on_hit_actions": false
    }
  }
]

On hit actions

[
  {
    "probability_action": {
      "$REF": "actions/ability/probability_action",
      "probability": 100,
      "sub_actions": [
        {
          "target_action": {
            "$REF": "actions/ability/target_action",
            "area_info": {
              "angle_left": 0,
              "angle_right": 0,
              "area_type": "Circle",
              "line_length": 0,
              "radius": 0,
              "radius_inner": 0
            },
            "die_with_creator": true,
            "do_recalc_targets": false,
            "duration": 7,
            "stationary": false,
            "subactions": [
              {
                "animator_set_action": {
                  "$REF": "actions/ability/animator_set_action",
                  "action_name": "abilities/common/stun_on_victim",
                  "delay": 0,
                  "fire_and_forget": false
                }
              },
              {
                "apply_modifiers_action": {
                  "$REF": "actions/ability/apply_modifiers_action",
                  "duration": 7,
                  "modifiers": [
                    {
                      "speed_maximum_modifier": {
                        "$REF": "modifiers/entity_modifiers/speed_maximum_modifier",
                        "application_type": "apply_to_entity",
                        "exclusive": false,
                        "exclusive_type": "tp_modifier",
                        "show_modifier_decorator": true,
                        "target_type_name": "",
                        "usage_type": "multiplication",
                        "value": 0.05
                      }
                    },
                    {
                      "enable_ranged_weapon_modifier": {
                        "$REF": "modifiers/weapon_modifiers/enable_ranged_weapon_modifier",
                        "application_type": "apply_to_weapon",
                        "exclusive": false,
                        "exclusive_type": "tp_modifier",
                        "show_modifier_decorator": true,
                        "target_type_name": "",
                        "usage_type": "enable",
                        "value": -1
                      }
                    },
                    {
                      "enable_melee_weapon_modifier": {
                        "$REF": "modifiers/weapon_modifiers/enable_melee_weapon_modifier",
                        "application_type": "apply_to_weapon",
                        "exclusive": false,
                        "exclusive_type": "tp_modifier",
                        "show_modifier_decorator": true,
                        "target_type_name": "",
                        "usage_type": "enable",
                        "value": -1
                      }
                    },
                    {
                      "ability_enable_modifier": {
                        "$REF": "modifiers/entity_modifiers/ability_enable_modifier",
                        "application_type": "apply_to_entity",
                        "exclusive": false,
                        "exclusive_type": "tp_modifier",
                        "show_modifier_decorator": true,
                        "target_type_name": "",
                        "usage_type": "enable",
                        "value": -1
                      }
                    }
                  ],
                  "permanent": false
                }
              }
            ],
            "sweep_type": "none",
            "targets": [
              {
                "entity_type_to_choose": ""
              },
              {
                "exclude_self": false
              },
              {
                "prefer_squads": false
              },
              {
                "target_info": {
                  "$REF": "types/targets/has_unit_type",
                  "unit_type": "infantry"
                }
              }
            ],
            "use_direction": false
          }
        }
      ]
    }
  },
  {
    "probability_action": {
      "$REF": "actions/ability/probability_action",
      "probability": 100,
      "sub_actions": [
        {
          "target_action": {
            "$REF": "actions/ability/target_action",
            "area_info": {
              "angle_left": 0,
              "angle_right": 0,
              "area_type": "Circle",
              "line_length": 0,
              "radius": 0,
              "radius_inner": 0
            },
            "die_with_creator": true,
            "do_recalc_targets": false,
            "duration": 3,
            "stationary": false,
            "subactions": [
              {
                "animator_set_action": {
                  "$REF": "actions/ability/animator_set_action",
                  "action_name": "abilities/common/stun_on_victim",
                  "delay": 0,
                  "fire_and_forget": false
                }
              },
              {
                "apply_modifiers_action": {
                  "$REF": "actions/ability/apply_modifiers_action",
                  "duration": 3,
                  "modifiers": [
                    {
                      "speed_maximum_modifier": {
                        "$REF": "modifiers/entity_modifiers/speed_maximum_modifier",
                        "application_type": "apply_to_entity",
                        "exclusive": true,
                        "exclusive_type": "tp_modifier",
                        "show_modifier_decorator": true,
                        "target_type_name": "",
                        "usage_type": "multiplication",
                        "value": 0.05
                      }
                    },
                    {
                      "enable_ranged_weapon_modifier": {
                        "$REF": "modifiers/weapon_modifiers/enable_ranged_weapon_modifier",
                        "application_type": "apply_to_weapon",
                        "exclusive": true,
                        "exclusive_type": "tp_modifier",
                        "show_modifier_decorator": true,
                        "target_type_name": "",
                        "usage_type": "enable",
                        "value": -1
                      }
                    },
                    {
                      "enable_melee_weapon_modifier": {
                        "$REF": "modifiers/weapon_modifiers/enable_melee_weapon_modifier",
                        "application_type": "apply_to_weapon",
                        "exclusive": true,
                        "exclusive_type": "tp_modifier",
                        "show_modifier_decorator": true,
                        "target_type_name": "",
                        "usage_type": "enable",
                        "value": -1
                      }
                    },
                    {
                      "ability_enable_modifier": {
                        "$REF": "modifiers/entity_modifiers/ability_enable_modifier",
                        "application_type": "apply_to_entity",
                        "exclusive": true,
                        "exclusive_type": "tp_modifier",
                        "show_modifier_decorator": true,
                        "target_type_name": "",
                        "usage_type": "enable",
                        "value": -1
                      }
                    }
                  ],
                  "permanent": false
                }
              },
              {
                "animator_set_action": {
                  "$REF": "actions/ability/animator_set_action",
                  "action_name": "ui/buffs/negative_buff_huge",
                  "delay": 0,
                  "fire_and_forget": false
                }
              }
            ],
            "sweep_type": "none",
            "targets": [
              {
                "entity_type_to_choose": ""
              },
              {
                "exclude_self": false
              },
              {
                "prefer_squads": false
              },
              {
                "target_info": {
                  "$REF": "types/targets/binary_expr",
                  "operation": "or",
                  "targets": [
                    {
                      "has_unit_type": {
                        "$REF": "types/targets/has_unit_type",
                        "unit_type": "vehicle"
                      }
                    },
                    {
                      "has_unit_type": {
                        "$REF": "types/targets/has_unit_type",
                        "unit_type": "carnifex"
                      }
                    }
                  ]
                }
              }
            ],
            "use_direction": false
          }
        }
      ]
    }
  }
]