Weapon statistics

Basic

weapon familymissile_pvpsetup time0data version2.9.3 (rbf)
damage typemissile_pvpteardown time0
fire while movingnomoving accuracy1
is meleenodamage to retreating1

Base damage & range

range12–90health damage175courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0burst durationreload frequency3–3rate of fire
wind down0cooldown0.5reload duration10–10

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles or weapons used for abilities are not reliable.

Area effect

angle left0area | distant5damage | distant0.3damage to friendly0
angle right0area | long3.5damage | long0.4
area radius5area | medium2.5damage | medium0.6
area typeCirclearea | short1.5damage | short1

On detonate actions

{
  "trigger_dca_action": {
    "$REF": "actions/ability/trigger_dca_action",
    "align_with": "identity",
    "dca_action_name": "munition_type/ig_demolisher/hitfx/default",
    "duration": 1,
    "is_terrain_only": false
  }
}