Search found 712 matches
- Tue 31 Jan, 2023 7:27 pm
- Forum: Balance Discussion
- Topic: T1 Health Disparities
- Replies: 13
- Views: 38846
Re: T1 Health Disparities
I think it's about time that we make all shoota boyz die-last models.
- Sat 05 Dec, 2020 4:17 am
- Forum: Tournaments
- Topic: Monthly Team Tournament 53 @ December 5th Saturday - Prize
- Replies: 46
- Views: 32289
- Sat 10 Oct, 2020 2:24 am
- Forum: Tournaments
- Topic: Elite League Season 6
- Replies: 77
- Views: 92833
Re: Elite League Season 6
Crewfinity
Warboss, WSE, Knob, FC, CL
Warboss, WSE, Knob, FC, CL
- Tue 10 Mar, 2020 2:04 pm
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458903
Re: The Codex WIP
Can we get the Codex updated for 2.9.3?
Would really appreciate having correct values for abilities and damage, and would also really like to see the new OM heroes added
Would really appreciate having correct values for abilities and damage, and would also really like to see the new OM heroes added
- Sat 11 Jan, 2020 4:04 pm
- Forum: Tournaments
- Topic: Monthly Team Tournament 41 @ January 11th Saturday - Prize
- Replies: 42
- Views: 38295
Re: Monthly Team Tournament 41 @ January 11th Saturday - Prize
crewfinity
knob, tm, pc
knob, tm, pc
- Mon 09 Dec, 2019 12:29 am
- Forum: Releases
- Topic: Patch 2.9.3 Change log Preview
- Replies: 78
- Views: 113817
Re: Patch 2.9.3 Change log Preview
Why on earth are raveners not getting nerfed? Hormagaunts also deserve more than a 20 req increase.
Nids are stupidly overpowered at the moment due to those two incredibly efficient units. Horms into Ravs will roll almost any t1 and leave very little room for counterplay.
Nids are stupidly overpowered at the moment due to those two incredibly efficient units. Horms into Ravs will roll almost any t1 and leave very little room for counterplay.
- Fri 15 Nov, 2019 7:52 am
- Forum: Releases
- Topic: Patch 2.9.3 Change log Preview
- Replies: 78
- Views: 113817
Re: Patch 2.9.3 Change log Preview
Ork nerfs feel unnecessary. Shootas already struggle to stay relevant in late game, with these changes I feel like you would much rather kill them off to have lower upkeep to buy kommandos than try to keep them around at level 4. What about just moving the nob damage bonus to T3 instead of removing ...
- Sat 02 Nov, 2019 7:09 am
- Forum: Tournaments
- Topic: Monthly Team Tournament 39 @ November 2nd Saturday - Prize
- Replies: 45
- Views: 60990
- Tue 28 May, 2019 10:38 pm
- Forum: Releases
- Topic: 2.9.2 Patch Preview
- Replies: 28
- Views: 47686
Re: 2.9.2 Patch Preview
love the blurbs explaining the rationale for each change. We may still disagree with your underlying assumptions, but having that background really helps focus the discussion and provide context. so thanks for that :) Purgation Squad: Squad melee resistance aura reduced from 40% to 20%. Psilencers a...
- Thu 16 May, 2019 5:19 am
- Forum: Balance Discussion
- Topic: Interceptors
- Replies: 6
- Views: 10158
Re: Interceptors
I’m not fully convinced that they were over performing previously - at least in 1v1.
I can definitely understand complaints from 3v3 though - when used en masse teleporting anti-all does seem toxic.
It was way too harsh of a change though, in their current state they just feel useless
I can definitely understand complaints from 3v3 though - when used en masse teleporting anti-all does seem toxic.
It was way too harsh of a change though, in their current state they just feel useless
- Wed 15 May, 2019 4:27 am
- Forum: Balance Discussion
- Topic: Interceptors
- Replies: 6
- Views: 10158
Interceptors
Are currently complete garbage. The Codex states that their Psycannons deal explosive damage as of 2.8.1, but looking back through the changelogs, it seems like the psycannon damage type was changed from Explosive to Anti-Vehicle in 2.8.0, and they haven't been touched since. Can we get clarificatio...
- Sat 11 May, 2019 5:29 pm
- Forum: Tournaments
- Topic: Monthly Team Tournament 33 @ May 11th Saturday - Prize
- Replies: 32
- Views: 37115
Re: Monthly Team Tournament 33 @ May 11th Saturday - Prize
Crewfinity
WB,PC,FC
WB,PC,FC
- Tue 23 Apr, 2019 2:45 pm
- Forum: Balance Discussion
- Topic: Flesh Hook and Independent Character (Problems)
- Replies: 42
- Views: 44358
Re: Flesh Hook and Independent Character (Problems)
I'd prefer a straight up rework for flesh hook rather than making squad leaders more or less immune to flesh hook. We could just give it the Full-Auto treatment - turn it into a targeted stun ability rather than a bunch of knockback? It could deal damage on top of the stun, or even a damage amplifi...
- Sat 06 Apr, 2019 4:47 pm
- Forum: Balance Discussion
- Topic: GK strike squads current state.
- Replies: 32
- Views: 29882
Re: GK strike squads current state.
I still say it should cost 20 power 15 too lower for what melee ss can do as no one seems to be getting range ones and that should tell you right there. A 15 power upgrade that adds heath, damage buff, more melee skill and a melee special just too good I think that’s more of a result of ranged SS l...
- Wed 03 Apr, 2019 8:42 am
- Forum: Balance Discussion
- Topic: Ravener Alpha (Ravener Call in)
- Replies: 15
- Views: 13613
Re: Ravener Alpha (Ravener Call in)
SPORE MINE ALPHA CALL-IN PLZ
- Wed 03 Apr, 2019 8:26 am
- Forum: Balance Discussion
- Topic: (Suggestion) Tzeentch CSM Champion alteration
- Replies: 50
- Views: 52837
Re: (Suggestion) Tzeentch CSM Champion alteration
Quick show of hands. Who here DOESN'T think MoT is meant for ranged superiority? I'm willing to bet basically no one will say otherwise. There's no debate here about what role MoT CSM are supposed to have. It's just a question of if the AC does it good enough. I know I'm repeating myself, but don't...
- Wed 03 Apr, 2019 5:46 am
- Forum: Balance Discussion
- Topic: GK is OP?
- Replies: 17
- Views: 13426
Re: Gk is op?
Nah people are just dumb.
- Wed 03 Apr, 2019 3:04 am
- Forum: Strategy Discussion
- Topic: "The Making of Superb Strategy |CODEX|"
- Replies: 15
- Views: 13574
Re: "The Making of Superb Strategy |CODEX|"
That was a lot of words - finally made it through most of them
I agree that you might have an easier time getting your ideas across in video format rather than more walls of text like that...
You certainly have an interesting perspective and way of thinking
I agree that you might have an easier time getting your ideas across in video format rather than more walls of text like that...
You certainly have an interesting perspective and way of thinking
- Wed 03 Apr, 2019 2:40 am
- Forum: Balance Discussion
- Topic: GK strike squads current state.
- Replies: 32
- Views: 29882
Re: GK strike squads current state.
OM have tons of power taxes, especially in early T2. Melee SS also fall off pretty hard in T2, and struggle to stay relevant in the roster, especially with purifiers competing for a similar role - they need to have a more clearly defined purpose and role in the larger context of OM. Personally I’m n...
- Tue 26 Mar, 2019 1:55 pm
- Forum: Strategy Discussion
- Topic: "The Making of Superb Strategy |CODEX|"
- Replies: 15
- Views: 13574
- Wed 06 Mar, 2019 4:30 am
- Forum: Balance Discussion
- Topic: Post- 11/17 2.9 Patch Making Stream Notes and Points
- Replies: 53
- Views: 36549
Re: Post- 11/17 2.9 Patch Making Stream Notes and Points
Just chiming in to say i still dont really understand how upkeep is calculated in this crazy game :) In my testing (playing private games on high res, buying units and jotting down my req income as they each hit the field) it seemed like upkeep was applied per model, for every model you purchased af...
- Tue 26 Feb, 2019 6:41 am
- Forum: Balance Discussion
- Topic: Post- 11/17 2.9 Patch Making Stream Notes and Points
- Replies: 53
- Views: 36549
Re: Post- 11/17 2.9 Patch Making Stream Notes and Points
At this rate we should auction off the position of balance lead to the highest bidder to make money to revive the game. https://media.giphy.com/media/FmijXcVr53g2I/giphy.gif Crew, you might be on to something though I have absolutely no clue why the game would do it in such a way. I'm not sure if y...
- Sat 23 Feb, 2019 5:58 am
- Forum: Tournaments
- Topic: Elite League Season 3 with big Prize Pool
- Replies: 104
- Views: 172937
Re: Elite League Season 3 with big Prize Pool
Hi folks,
Sorry for the last minute notice, but i would like to drop out of the upcoming league. Some personal stuff came up and i am no longer able to commit to this.
Sorry for the last minute notice, but i would like to drop out of the upcoming league. Some personal stuff came up and i am no longer able to commit to this.
- Sun 10 Feb, 2019 9:37 pm
- Forum: Releases
- Topic: 2.9.0 Update and Roadmap
- Replies: 41
- Views: 35281
Re: 2.9.0 Update and Roadmap
I'm still of the opinion that having Kinetic Pulse deal damage breaks several matchups quite significantly - especially against high model units like tics, termas, etc. Kinetic Pulse should be a control or setup ability, but it shouldnt be a damage dealer - it's way too low risk for having that kind...
- Tue 05 Feb, 2019 1:55 pm
- Forum: Balance Discussion
- Topic: PPL say - get a topic. About meta-tyranid these days
- Replies: 49
- Views: 29760
Re: PPL say - get a topic. About meta-tyranid these days
Ive always thought that hormas put out wayyyy too much pressure in T1 for their cost. They have high speed and damage and they drop models suprisingly unfrequently.
- Mon 04 Feb, 2019 7:50 pm
- Forum: Releases
- Topic: 2.9.0 Update and Roadmap
- Replies: 41
- Views: 35281
Re: 2.9.0 Update and Roadmap
Raptor AC was definitely overperforming for his cost :P -Fixed an error in the splash area data for Heretic Grenade Launchers. (Area_info distance values are now as follows: Distant: From 1 to 3. Long: From 1.5 to 2. Medium: From 2 to 1.5. Short: From 3 to 1.) That's interesting - does this mean tha...
- Thu 17 Jan, 2019 6:36 pm
- Forum: Balance Discussion
- Topic: 2.9 Patch: Upkeep and Pop Values.
- Replies: 12
- Views: 7625
Re: 2.9 Patch: Upkeep and Pop Values.
Good discussion, but I disagree with a couple of arguments. Population/Purchase Cost I don't think its a good idea nor feasible to rebalance population values based on a unit's initial requisition cost. I think that upkeep should be standardized to be X rate per population, and population values cou...
- Sat 12 Jan, 2019 12:29 am
- Forum: Tournaments
- Topic: Monthly Team Tournament 29 @ January 12th Saturday
- Replies: 39
- Views: 41557
Re: Monthly Team Tournament 29 @ January 12th Saturday
I will be entering with Lomors as my teammate.
Team: Crew and Co.
Crewfinity - https://steamcommunity.com/profiles/76561198042689248/
Warboss, Chaos Lord, Techmarine
Lomors - https://steamcommunity.com/profiles/76561198009118706/
Warlock, Farseer, Force Commander
Team: Crew and Co.
Crewfinity - https://steamcommunity.com/profiles/76561198042689248/
Warboss, Chaos Lord, Techmarine
Lomors - https://steamcommunity.com/profiles/76561198009118706/
Warlock, Farseer, Force Commander
- Tue 25 Dec, 2018 7:50 pm
- Forum: Modding
- Topic: Chosen CSM help?
- Replies: 19
- Views: 15369
Re: Chosen CSM help?
Why not make Slaanesh bolters deal normal damage and disable enemy ranged fire, like noise marines?
- Fri 30 Nov, 2018 12:05 am
- Forum: Strategy Discussion
- Topic: Please explain to me how IG T1 does not suck
- Replies: 5
- Views: 8103
Re: Please explain to me how IG T1 does not suck
I have very strong feelings about this :) IG T1 lives and dies by Sentinel usage. That unit is the key to dominating the map with IG. No other race has a T1 vehicle that can decap, and the sentinel allows you to put out a significant amount of early game pressure. playing against well-microed sentin...