Search found 1185 matches

by Wise Windu
Tue 25 Oct, 2016 8:22 pm
Forum: Community General Discussion
Topic: Elite mod on mac
Replies: 7
Views: 5210

Re: Elite mod on mac

You mean the installer? Not sure how to make an installer for mac, but we could create a zipped file containing all of the necessary files that could just be pasted in the correct place.
by Wise Windu
Sat 10 Sep, 2016 12:36 am
Forum: Community General Discussion
Topic: 2.5.1 Bugs/Issues
Replies: 185
Views: 85122

Re: 2.5.1 Bugs/Issues

Apothecary loses regen aura upon using an ally's webway gate From what I understood he only loses the graphical green hexagons but still has the actual aura. Need some confirmation from Windu :) Still would be a nice little fix ^^ Yeah, I fixed it. It was a bug identical to when the Farseer would l...
by Wise Windu
Wed 07 Sep, 2016 9:44 pm
Forum: Community General Discussion
Topic: Minor cosmetic change for Vanguard Veteran squad
Replies: 2
Views: 1866

Re: Minor cosmetic change for Vanguard Veteran squad

Wouldn't be too hard to change only the one guy. I don't see a problem in doing that :)
by Wise Windu
Mon 05 Sep, 2016 4:17 am
Forum: Community General Discussion
Topic: Streaming Dawn Of War 3 Saturday SEP 3rd.
Replies: 28
Views: 13270

Re: Streaming Dawn Of War 3 Saturday SEP 3rd.

i dont mind if you have to build buildings but i dont want to look at them or even think about them during the heat of battle..but the game artificially increases difficulty..and NOT fun for me.. when you have actual skirmish going on and then WHILE you controlling units actually battling you have ...
by Wise Windu
Fri 02 Sep, 2016 8:00 pm
Forum: Community General Discussion
Topic: Streaming Dawn Of War 3 Saturday SEP 3rd.
Replies: 28
Views: 13270

Re: Streaming Dawn Of War 3 Saturday SEP 3rd.

Batpimp wrote:
Paranoid Kamikaze wrote:Do a multiplayer match :p


honestly my #1 goal to do a 1v1
From what I understand, they'll only have one full campaign mission playable at PAX. :(

But hopefully more, and hopefully they'll at least be able to answer some questions about pvp
by Wise Windu
Sun 21 Aug, 2016 9:32 pm
Forum: Community General Discussion
Topic: 2.5.1 Bugs/Issues
Replies: 185
Views: 85122

Re: 2.5.1 Bugs/Issues

Adeptus Noobus wrote:If the Dire Avenger Exarch dies, the detector icon does not disappear. I don't know if that is intended or not (surely it isn't).
Working on it
by Wise Windu
Sun 21 Aug, 2016 6:35 am
Forum: Community General Discussion
Topic: Sternguard Ammo switch change?
Replies: 5
Views: 2823

Re: Sternguard Ammo switch change?

Same here. What was the cause if you don't mind me asking? When they used to bug, they would basically equip a 0 damage weapon for a couple seconds, and then after a delay, they would equip the new weapon. The bug would usually be caused when they were disrupted while they had the 0 damage weapon e...
by Wise Windu
Sat 20 Aug, 2016 4:22 pm
Forum: Community General Discussion
Topic: Sternguard Ammo switch change?
Replies: 5
Views: 2823

Re: Sternguard Ammo switch change?

Do they still bug out sometimes? I thought I fixed that a while ago.
by Wise Windu
Tue 16 Aug, 2016 10:59 pm
Forum: General Discussion
Topic: DoW3 new footage
Replies: 155
Views: 105479

Re: DoW3 new footage

Torpid wrote:See guys? I'm not just a pessimistic cunt. I'm just blunt and honest
LIES :)

It's funny, when I look at the portrait of Gabriel Angelos, I can't stop thinking he's a Locust from Gears of War.
by Wise Windu
Mon 15 Aug, 2016 8:34 pm
Forum: Balance Discussion
Topic: Courage damage protection from Cover
Replies: 16
Views: 7873

Re: Courage damage protection from Cover

It changes only suppression_pvp weapons. Aiming wotz dat and other abilities shouldn't be affected. Like hakon said, it doesn't affect AWD, Rangers or Mind War. Only things that deal suppression_pvp damage. Direct damage abilities (non-weapon) don't deal suppression_pvp damage, they apply courage d...
by Wise Windu
Mon 15 Aug, 2016 8:06 pm
Forum: Community General Discussion
Topic: Does anyone know who made the custom badges for the elite mod?
Replies: 3
Views: 2054

Re: Does anyone know who made the custom badges for the elite mod?

If you mean all of the non-Relic 40k badges in Elite by default, most of those were done by Hangar-8. Not sure what they used to make them. You might be able to find something if you look them up.
by Wise Windu
Mon 15 Aug, 2016 8:03 pm
Forum: Modding
Topic: Adding more music to DoW2
Replies: 9
Views: 5377

Re: Adding more music to DoW2

But does swapping the music still allow me to play with other Elite players? I would imagine it does. Yeah, as long as none of the attribute files are changed - and music files are not attribute files - you can still play with everyone. Just rename the new music file you make to be the same as the ...
by Wise Windu
Sun 14 Aug, 2016 1:40 am
Forum: Modding
Topic: Adding more music to DoW2
Replies: 9
Views: 5377

Re: Adding more music to DoW2

The music files have to be in a certain format, but the main screen theme in Elite is a replacement song over the retail version. It is possible to replace songs.
by Wise Windu
Fri 12 Aug, 2016 9:12 pm
Forum: Community General Discussion
Topic: Hello
Replies: 4
Views: 2474

Re: Hello

Check out the FA Beginner's club. They help out newer players:

https://www.dawnofwar.info/forum/viewto ... f=2&t=1927
by Wise Windu
Thu 11 Aug, 2016 11:36 pm
Forum: Community General Discussion
Topic: 2.5.1 Bugs/Issues
Replies: 185
Views: 85122

Re: 2.5.1 Bugs/Issues

Zoanthrope Focused Warp Blast - Still leaves the snare FX on the target for a couple of seconds afterwards, though there is no longer a snare. Fixed That sounds about right. That is about the amount of dmg I roughly estimated my units recieved. Is the normal doomblast dmg added on top of the ToN ex...
by Wise Windu
Thu 11 Aug, 2016 6:46 pm
Forum: Community General Discussion
Topic: 2.5.1 Bugs/Issues
Replies: 185
Views: 85122

Re: 2.5.1 Bugs/Issues

Yeah, it's been fixed
by Wise Windu
Wed 10 Aug, 2016 4:24 am
Forum: Dawn of War Codex
Topic: Unit Guides
Replies: 25
Views: 28807

Re: Unit Guides

Something like unit guides in the Codex would be cool. It's been brought up before, but ended up not happening: viewtopic.php?f=4&t=717&p=20354#p20354
by Wise Windu
Wed 10 Aug, 2016 4:17 am
Forum: General Discussion
Topic: DoW3 new footage
Replies: 155
Views: 105479

Re: DoW3 new footage

Mixed feelings. Things like the speeder being useful in the late game as sneaky AV makes me at least somewhat hopeful that there will be things other than head on meat grinder fights. Because otherwise, there doesn't appear to be any emphasis on unit preservation aside from early game map control, w...
by Wise Windu
Tue 09 Aug, 2016 9:52 pm
Forum: Community General Discussion
Topic: 2.5.1 Bugs/Issues
Replies: 185
Views: 85122

Re: 2.5.1 Bugs/Issues

Swarmlord is not affected by infestation tower synapse (does not receive speed bonus, dont know about melee damage bonus and sight radius) It isn't meant to. The infestation tower synapse ignores anything with vehicle armour. Ravener Alpha hive node ability wont protect your generators or power nod...
by Wise Windu
Thu 14 Jul, 2016 8:25 pm
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 457395

Re: The Codex WIP

Seeing as they're already there it should be easy to port them into the codex page to the end of the weapon's page like with AoE weapon stats, just with DoT instead. Data addition is done through automated code parser, it isn't as easy as copying it over. Not sure if all of the DoT effects are appl...
by Wise Windu
Sun 10 Jul, 2016 8:40 pm
Forum: General Discussion
Topic: Extended Gameplay Video with Dev Commentary
Replies: 84
Views: 45389

Re: Extended Gameplay Video with Dev Commentary

Grimdark Pokemon with spells, violence and Poké-chunks
Give pls
by Wise Windu
Sun 10 Jul, 2016 5:48 pm
Forum: General Discussion
Topic: Extended Gameplay Video with Dev Commentary
Replies: 84
Views: 45389

Re: Extended Gameplay Video with Dev Commentary

Torpid wrote:And OMG I am dying for pokémon sun and moon. I NEED IT.
Does it look good? I don't have a DS any more, but I'd definitely get one of the special edition ones with red/blue pre-loaded... if it were possible to even find one at retail price...
by Wise Windu
Sat 09 Jul, 2016 7:41 am
Forum: Balance Discussion
Topic: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
Replies: 28
Views: 12225

Re: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)

The_Convertant wrote:Cease fire will not prevent them attacking node while moving is it not? I think Ace means that.
?

They cease fire without precise attack command regardless of whether or not they're moving.
by Wise Windu
Fri 08 Jul, 2016 9:03 pm
Forum: Balance Discussion
Topic: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
Replies: 28
Views: 12225

Re: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)

Avoid it at all costs, it makes all tanks and dreds to go full retard. They would have the cease fire ability if that matters Honesty I agree that there should be a cooldown on purchasing power nodes. I forgot how i was able to do it though... Might be able to set a timed sim variable on the captur...
by Wise Windu
Thu 07 Jul, 2016 2:28 am
Forum: Balance Discussion
Topic: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
Replies: 28
Views: 12225

Re: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)

The Cease Fire will go in regardless, but the targetable power nodes would help to fix the other things mentioned.
by Wise Windu
Thu 07 Jul, 2016 12:38 am
Forum: Balance Discussion
Topic: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
Replies: 28
Views: 12225

Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)

This poll is as the title states, but there are some other things that would come along with it which are important when deciding on the outcome. Everyone knows that in retail (and some of Elite), the auto-targetable power nodes caused the premature reveal of set up AV, vehicles, etc., and could oft...
by Wise Windu
Fri 01 Jul, 2016 8:54 am
Forum: Random Stuff
Topic: Share Some Music
Replies: 74
Views: 85382

Re: Share Some Music

by Wise Windu
Fri 01 Jul, 2016 8:52 am
Forum: Tournaments
Topic: MRT 25 on July 3, 2016 @ 18:00 UTC
Replies: 32
Views: 14860

Re: MRT 25 on July 3, 2016

This still a thing? Wise Windu: WSE, KNob, Mekboy
by Wise Windu
Fri 01 Jul, 2016 8:34 am
Forum: Community General Discussion
Topic: 2.5.1 Bugs/Issues
Replies: 185
Views: 85122

Re: 2.5.1 Bugs/Issues

Not sure if it's a bug or not. If only slugga nob is alive in a slugga squad, you can't build a waaagh banner. Not sure if the slugga nob was able to repair or not though. Not sure if it's considered a bug but it's certainly a well-known fact. Nob cannot repair either iirc. The Nob can repair. Can'...
by Wise Windu
Tue 28 Jun, 2016 7:48 pm
Forum: Random Stuff
Topic: WARHAMMER 40K WALLPAPER ARCHIVE
Replies: 9
Views: 8026

Re: WARHAMMER 40K WALLPAPER ARCHIVE

Yep. Thumbs up :)

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