Search found 1185 matches
- Tue 25 Oct, 2016 8:22 pm
- Forum: Community General Discussion
- Topic: Elite mod on mac
- Replies: 7
- Views: 5210
Re: Elite mod on mac
You mean the installer? Not sure how to make an installer for mac, but we could create a zipped file containing all of the necessary files that could just be pasted in the correct place.
- Sat 10 Sep, 2016 12:36 am
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85122
Re: 2.5.1 Bugs/Issues
Apothecary loses regen aura upon using an ally's webway gate From what I understood he only loses the graphical green hexagons but still has the actual aura. Need some confirmation from Windu :) Still would be a nice little fix ^^ Yeah, I fixed it. It was a bug identical to when the Farseer would l...
- Wed 07 Sep, 2016 9:44 pm
- Forum: Community General Discussion
- Topic: Minor cosmetic change for Vanguard Veteran squad
- Replies: 2
- Views: 1866
Re: Minor cosmetic change for Vanguard Veteran squad
Wouldn't be too hard to change only the one guy. I don't see a problem in doing that
- Mon 05 Sep, 2016 4:17 am
- Forum: Community General Discussion
- Topic: Streaming Dawn Of War 3 Saturday SEP 3rd.
- Replies: 28
- Views: 13270
Re: Streaming Dawn Of War 3 Saturday SEP 3rd.
i dont mind if you have to build buildings but i dont want to look at them or even think about them during the heat of battle..but the game artificially increases difficulty..and NOT fun for me.. when you have actual skirmish going on and then WHILE you controlling units actually battling you have ...
- Fri 02 Sep, 2016 8:00 pm
- Forum: Community General Discussion
- Topic: Streaming Dawn Of War 3 Saturday SEP 3rd.
- Replies: 28
- Views: 13270
Re: Streaming Dawn Of War 3 Saturday SEP 3rd.
From what I understand, they'll only have one full campaign mission playable at PAX.Batpimp wrote:Paranoid Kamikaze wrote:Do a multiplayer match
honestly my #1 goal to do a 1v1
But hopefully more, and hopefully they'll at least be able to answer some questions about pvp
- Sun 21 Aug, 2016 9:32 pm
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85122
Re: 2.5.1 Bugs/Issues
Working on itAdeptus Noobus wrote:If the Dire Avenger Exarch dies, the detector icon does not disappear. I don't know if that is intended or not (surely it isn't).
- Sun 21 Aug, 2016 6:35 am
- Forum: Community General Discussion
- Topic: Sternguard Ammo switch change?
- Replies: 5
- Views: 2823
Re: Sternguard Ammo switch change?
Same here. What was the cause if you don't mind me asking? When they used to bug, they would basically equip a 0 damage weapon for a couple seconds, and then after a delay, they would equip the new weapon. The bug would usually be caused when they were disrupted while they had the 0 damage weapon e...
- Sat 20 Aug, 2016 4:22 pm
- Forum: Community General Discussion
- Topic: Sternguard Ammo switch change?
- Replies: 5
- Views: 2823
Re: Sternguard Ammo switch change?
Do they still bug out sometimes? I thought I fixed that a while ago.
- Tue 16 Aug, 2016 10:59 pm
- Forum: General Discussion
- Topic: DoW3 new footage
- Replies: 155
- Views: 105479
Re: DoW3 new footage
LIESTorpid wrote:See guys? I'm not just a pessimistic cunt. I'm just blunt and honest
It's funny, when I look at the portrait of Gabriel Angelos, I can't stop thinking he's a Locust from Gears of War.
- Mon 15 Aug, 2016 8:34 pm
- Forum: Balance Discussion
- Topic: Courage damage protection from Cover
- Replies: 16
- Views: 7873
Re: Courage damage protection from Cover
It changes only suppression_pvp weapons. Aiming wotz dat and other abilities shouldn't be affected. Like hakon said, it doesn't affect AWD, Rangers or Mind War. Only things that deal suppression_pvp damage. Direct damage abilities (non-weapon) don't deal suppression_pvp damage, they apply courage d...
- Mon 15 Aug, 2016 8:06 pm
- Forum: Community General Discussion
- Topic: Does anyone know who made the custom badges for the elite mod?
- Replies: 3
- Views: 2054
Re: Does anyone know who made the custom badges for the elite mod?
If you mean all of the non-Relic 40k badges in Elite by default, most of those were done by Hangar-8. Not sure what they used to make them. You might be able to find something if you look them up.
- Mon 15 Aug, 2016 8:03 pm
- Forum: Modding
- Topic: Adding more music to DoW2
- Replies: 9
- Views: 5377
Re: Adding more music to DoW2
But does swapping the music still allow me to play with other Elite players? I would imagine it does. Yeah, as long as none of the attribute files are changed - and music files are not attribute files - you can still play with everyone. Just rename the new music file you make to be the same as the ...
- Sun 14 Aug, 2016 1:40 am
- Forum: Modding
- Topic: Adding more music to DoW2
- Replies: 9
- Views: 5377
Re: Adding more music to DoW2
The music files have to be in a certain format, but the main screen theme in Elite is a replacement song over the retail version. It is possible to replace songs.
- Fri 12 Aug, 2016 9:12 pm
- Forum: Community General Discussion
- Topic: Hello
- Replies: 4
- Views: 2474
Re: Hello
Check out the FA Beginner's club. They help out newer players:
https://www.dawnofwar.info/forum/viewto ... f=2&t=1927
https://www.dawnofwar.info/forum/viewto ... f=2&t=1927
- Thu 11 Aug, 2016 11:36 pm
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85122
Re: 2.5.1 Bugs/Issues
Zoanthrope Focused Warp Blast - Still leaves the snare FX on the target for a couple of seconds afterwards, though there is no longer a snare. Fixed That sounds about right. That is about the amount of dmg I roughly estimated my units recieved. Is the normal doomblast dmg added on top of the ToN ex...
- Thu 11 Aug, 2016 6:46 pm
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85122
Re: 2.5.1 Bugs/Issues
Yeah, it's been fixed
- Wed 10 Aug, 2016 4:24 am
- Forum: Dawn of War Codex
- Topic: Unit Guides
- Replies: 25
- Views: 28807
Re: Unit Guides
Something like unit guides in the Codex would be cool. It's been brought up before, but ended up not happening: viewtopic.php?f=4&t=717&p=20354#p20354
- Wed 10 Aug, 2016 4:17 am
- Forum: General Discussion
- Topic: DoW3 new footage
- Replies: 155
- Views: 105479
Re: DoW3 new footage
Mixed feelings. Things like the speeder being useful in the late game as sneaky AV makes me at least somewhat hopeful that there will be things other than head on meat grinder fights. Because otherwise, there doesn't appear to be any emphasis on unit preservation aside from early game map control, w...
- Tue 09 Aug, 2016 9:52 pm
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85122
Re: 2.5.1 Bugs/Issues
Swarmlord is not affected by infestation tower synapse (does not receive speed bonus, dont know about melee damage bonus and sight radius) It isn't meant to. The infestation tower synapse ignores anything with vehicle armour. Ravener Alpha hive node ability wont protect your generators or power nod...
- Thu 14 Jul, 2016 8:25 pm
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 457395
Re: The Codex WIP
Seeing as they're already there it should be easy to port them into the codex page to the end of the weapon's page like with AoE weapon stats, just with DoT instead. Data addition is done through automated code parser, it isn't as easy as copying it over. Not sure if all of the DoT effects are appl...
- Sun 10 Jul, 2016 8:40 pm
- Forum: General Discussion
- Topic: Extended Gameplay Video with Dev Commentary
- Replies: 84
- Views: 45389
Re: Extended Gameplay Video with Dev Commentary
Give plsGrimdark Pokemon with spells, violence and Poké-chunks
- Sun 10 Jul, 2016 5:48 pm
- Forum: General Discussion
- Topic: Extended Gameplay Video with Dev Commentary
- Replies: 84
- Views: 45389
Re: Extended Gameplay Video with Dev Commentary
Does it look good? I don't have a DS any more, but I'd definitely get one of the special edition ones with red/blue pre-loaded... if it were possible to even find one at retail price...Torpid wrote:And OMG I am dying for pokémon sun and moon. I NEED IT.
- Sat 09 Jul, 2016 7:41 am
- Forum: Balance Discussion
- Topic: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
- Replies: 28
- Views: 12225
Re: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
?The_Convertant wrote:Cease fire will not prevent them attacking node while moving is it not? I think Ace means that.
They cease fire without precise attack command regardless of whether or not they're moving.
- Fri 08 Jul, 2016 9:03 pm
- Forum: Balance Discussion
- Topic: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
- Replies: 28
- Views: 12225
Re: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
Avoid it at all costs, it makes all tanks and dreds to go full retard. They would have the cease fire ability if that matters Honesty I agree that there should be a cooldown on purchasing power nodes. I forgot how i was able to do it though... Might be able to set a timed sim variable on the captur...
- Thu 07 Jul, 2016 2:28 am
- Forum: Balance Discussion
- Topic: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
- Replies: 28
- Views: 12225
Re: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
The Cease Fire will go in regardless, but the targetable power nodes would help to fix the other things mentioned.
- Thu 07 Jul, 2016 12:38 am
- Forum: Balance Discussion
- Topic: Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
- Replies: 28
- Views: 12225
Poll for Re-introduction of Auto-targetable Power Nodes (Read the Post First)
This poll is as the title states, but there are some other things that would come along with it which are important when deciding on the outcome. Everyone knows that in retail (and some of Elite), the auto-targetable power nodes caused the premature reveal of set up AV, vehicles, etc., and could oft...
- Fri 01 Jul, 2016 8:54 am
- Forum: Random Stuff
- Topic: Share Some Music
- Replies: 74
- Views: 85382
- Fri 01 Jul, 2016 8:52 am
- Forum: Tournaments
- Topic: MRT 25 on July 3, 2016 @ 18:00 UTC
- Replies: 32
- Views: 14860
Re: MRT 25 on July 3, 2016
This still a thing? Wise Windu: WSE, KNob, Mekboy
- Fri 01 Jul, 2016 8:34 am
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85122
Re: 2.5.1 Bugs/Issues
Not sure if it's a bug or not. If only slugga nob is alive in a slugga squad, you can't build a waaagh banner. Not sure if the slugga nob was able to repair or not though. Not sure if it's considered a bug but it's certainly a well-known fact. Nob cannot repair either iirc. The Nob can repair. Can'...
- Tue 28 Jun, 2016 7:48 pm
- Forum: Random Stuff
- Topic: WARHAMMER 40K WALLPAPER ARCHIVE
- Replies: 9
- Views: 8026
Re: WARHAMMER 40K WALLPAPER ARCHIVE
Yep. Thumbs up