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by Dark Riku
Fri 03 May, 2013 2:13 pm
Forum: Balance Discussion
Topic: Imperial Guard Topic
Replies: 135
Views: 54798

Re: Imperial Guard Topic

It has come up in some conversations that Fist of Brokus might better give a damage resistance and kb immunity just like AoD was changed from invulnerability to this.
by Dark Riku
Fri 03 May, 2013 12:04 am
Forum: Balance Discussion
Topic: Eldar Topic
Replies: 154
Views: 59653

Re: Eldar Topic

Gayt top on outer reaches not worth it?
Whut? °_O
by Dark Riku
Thu 02 May, 2013 9:01 pm
Forum: Balance Discussion
Topic: Tyranid Topic
Replies: 122
Views: 50946

Re: Tyranid Topic

DoM is still over performing if you ask me.
Same reasons as before. Just a little less now.
by Dark Riku
Thu 02 May, 2013 8:58 pm
Forum: Balance Discussion
Topic: Eldar Topic
Replies: 154
Views: 59653

Re: Eldar Topic

Asmon wrote:Most players here have never played Eldar in vanilla with 75 red gates and no infiltration. They were uttely useless.


No they weren't...
They just weren't cheesy and easy to use enough for most Eldar players.
by Dark Riku
Thu 02 May, 2013 8:46 pm
Forum: Balance Discussion
Topic: Imperial Guard Topic
Replies: 135
Views: 54798

Re: Imperial Guard Topic

Lag wrote:Do Catas have free auto-heal available on the field?


What? Why do you ask this?
They can be healed/reinforced by any hero's medbunker.

Or can be healed by one of the LG upgrades. You talking about the medkit?
by Dark Riku
Thu 02 May, 2013 4:35 pm
Forum: Balance Discussion
Topic: Tyranid Topic
Replies: 122
Views: 50946

Re: Tyranid Topic

DJ Raffa wrote:
Do not get why people are so annoyed with retreat spikes. If you have the skill/map control to pull it off that's wp in my books.


It's not spiking. it's like: "ow look I have a tower near to his base, lemme produce a spore mine squad there real quick. Ow look gm.... Where'd they go?"
by Dark Riku
Thu 02 May, 2013 2:29 pm
Forum: Balance Discussion
Topic: Space Marine Topic
Replies: 175
Views: 66662

Re: Space Marine Topic

Oh. He has more damage per hit but less per sec...my fault No he does less dmg per hit and in dps values... He does the same damage per hit as the vanilla sword of the libby only when upgraded to the power axe. Could we please get back on track of the topic? This damage stuff has nothing to do with...
by Dark Riku
Thu 02 May, 2013 1:45 pm
Forum: Community General Discussion
Topic: Slaanesh Commander
Replies: 22
Views: 10074

Re: Slaanesh Commander

What you proposed here is a slightly better/cheaper vanilla Librarian... His upgrades should definitely not give him % increases but flat out numbers instead. It would have way to big of an impact when he levels. With some tweaking it could be done I guess. Not sure if it's really needed and what is...
by Dark Riku
Thu 02 May, 2013 12:10 pm
Forum: Balance Discussion
Topic: Space Marine Topic
Replies: 175
Views: 66662

Re: Space Marine Topic

Indrid wrote:Pretty sure the Librarian starts with 800 HP.


Fact: Librarian starts with 700HP.
by Dark Riku
Thu 02 May, 2013 11:17 am
Forum: Community General Discussion
Topic: Wish Lists (for beyond 2.1)
Replies: 304
Views: 131324

Re: Wish Lists (for beyond 2.1)

Hell yes that justifies the cost.
can't believe complaining about such a good unit -.-
by Dark Riku
Thu 02 May, 2013 3:38 am
Forum: Balance Discussion
Topic: Chaos Space Marine Topic
Replies: 208
Views: 81392

Re: Chaos Space Marine Topic

What is "skauy" ??
by Dark Riku
Thu 02 May, 2013 3:33 am
Forum: Balance Discussion
Topic: Force Commander's Power Fist
Replies: 13
Views: 7381

Re: Force Commander's Power Fist

You call that an obvious fix?
I call that an obvious overnerf with no good reason.
by Dark Riku
Thu 02 May, 2013 3:26 am
Forum: Balance Discussion
Topic: Ork Topic
Replies: 328
Views: 114055

Re: Ork Topic

MyMe wrote:But nerfing one of the weakest super units in the game sounds pretty bad to me.


Best super unit in the game - Toilailee.

And he plays Orks a lot these days...
And I kinda have to agree with him.
Deathrolla just deletes everything. It's not even funny.
by Dark Riku
Thu 02 May, 2013 3:23 am
Forum: Balance Discussion
Topic: Imperial Guard Topic
Replies: 135
Views: 54798

Re: Imperial Guard Topic

t1 sent is perfectly fine the problem is in t2 where it tends to die and painfull and fast death and it hurts especialy when you buy the not so cheap missle upgrade :/ My sent killed falcon and fire prism in one of our recent 2v2 games. It stayed alive the entire match even in T3. Ask Codex/Yarick ...
by Dark Riku
Thu 02 May, 2013 3:12 am
Forum: Community General Discussion
Topic: Wish Lists (for beyond 2.1)
Replies: 304
Views: 131324

Re: Wish Lists (for beyond 2.1)

Everything loses to banshees while costing more.
Please stop comparing them like that.
Especially vs Elderp.

Ranged terminators lose to upgraded sluggas with a painboy support ...
by Dark Riku
Tue 30 Apr, 2013 7:04 pm
Forum: Modding
Topic: Matchmaking
Replies: 15
Views: 8694

Re: Matchmaking

I would be very happy with a matchmaking system for the mod. And I think a lot of people would be too. Would probably also attract more of the retail players. Basing it on a good elo system and not have that bullcrap of a rest bonus. And having team ello's. like CoH1 has. Instead of separate bullshi...
by Dark Riku
Tue 30 Apr, 2013 6:29 pm
Forum: Balance Discussion
Topic: Imperial Guard Topic
Replies: 135
Views: 54798

Re: Imperial Guard Topic

That isn't automatically true Lag. Player preference is a thing too.
Look at retail a long long time ago. Almost no nids on the leaderboards back in the day although being pretty damn OP. People just didn't like playing as them.

And who says Toil is the only one?
by Dark Riku
Tue 30 Apr, 2013 1:46 pm
Forum: Balance Discussion
Topic: Imperial Guard Topic
Replies: 135
Views: 54798

Re: Imperial Guard Topic

Please note you were constantly on the move. There was a tower nearby etc etc. DoM can't hurt vehicle armour. That's the weakness atm. I still feel he's a little too strong at what he does though too. Get's countered so easily? Yes every race has a manticore immediately available to them -.- Assume ...
by Dark Riku
Tue 30 Apr, 2013 1:39 pm
Forum: Balance Discussion
Topic: Eldar Topic
Replies: 154
Views: 59653

Re: Eldar Topic

Don't really know what else to say, as Riku has said, it really is an issue for every matchup, 1 vs 1's not as much, but team games they yield more potential. It's an even bigger issue in 1v1 since it is more based on map controle. And taking advantage of every retreat possible. Gayts pretty much n...
by Dark Riku
Tue 30 Apr, 2013 12:39 pm
Forum: Community General Discussion
Topic: Wish Lists (for beyond 2.1)
Replies: 304
Views: 131324

Re: Wish Lists (for beyond 2.1)

KCSM are good enough as they are already.
by Dark Riku
Tue 30 Apr, 2013 12:37 pm
Forum: Balance Discussion
Topic: Space Marine Topic
Replies: 175
Views: 66662

Re: Space Marine Topic

Recent Apo health nerf seemed out of the blue to me. Now he only has 50 more hp than retail and the same shitty heal :/ At least make his standard heal a little better again. Like 130-150 health per model instead of 110. Librarian is still lackluster too. Only reason to get him (well for me at least...
by Dark Riku
Tue 30 Apr, 2013 12:29 pm
Forum: Community General Discussion
Topic: Wish Lists (for beyond 2.1)
Replies: 304
Views: 131324

Re: Wish Lists (for beyond 2.1)

700hp squishy melee librarian you mean?
by Dark Riku
Tue 30 Apr, 2013 12:19 pm
Forum: Balance Discussion
Topic: Imperial Guard Topic
Replies: 135
Views: 54798

Re: Imperial Guard Topic

C'mon. Cut the bullcrap already. Ig units deal damage. Orks: In retail maybe. Yes let's take that 1 2v2 game as an example. -.- Where Codex lost his hero first engagement and we both lost our scouts immediately as well. Can't take you seriously on this. How about you manage your bleed and micro? DoM...
by Dark Riku
Tue 30 Apr, 2013 11:55 am
Forum: Modding
Topic: Matchmaking
Replies: 15
Views: 8694

Re: Matchmaking

You should try to get a hold of Caeltos/Lulgrim for this.
by Dark Riku
Tue 30 Apr, 2013 11:52 am
Forum: Community General Discussion
Topic: Wish Lists (for beyond 2.1)
Replies: 304
Views: 131324

Re: Wish Lists (for beyond 2.1)

Prevent from having any real worth?
What I am reading would be the complete opposite of that.
by Dark Riku
Tue 30 Apr, 2013 3:53 am
Forum: Balance Discussion
Topic: Imperial Guard Topic
Replies: 135
Views: 54798

Re: Imperial Guard Topic

To respond to your first paragraph: 2gm accompanied by 1 sent do respectable ranged dmg. Come T2 you can also upgrade your gm to plasmas to deal with HI. They are also dirt cheap to reinforce. Spotters are meant to disrupt/dislodge. You can stop anything ranged from being effective for a period of t...
by Dark Riku
Tue 30 Apr, 2013 3:35 am
Forum: Balance Discussion
Topic: Eldar Topic
Replies: 154
Views: 59653

Re: Eldar Topic

Ravener tunnels don't even come close to what gayts are. You do not mention that tunnels can only be build by the hero and make him vulnerable while doing so. They are also only build where the hero is and in a close range to it. Not instantly everywhere on the map where you have LoS. They are also ...
by Dark Riku
Tue 30 Apr, 2013 3:19 am
Forum: Balance Discussion
Topic: Please please can we fix Cata bleed?
Replies: 86
Views: 33251

Re: Please please can we fix Cata bleed?

Lag you are exaggerating way too much here.
by Dark Riku
Sat 27 Apr, 2013 4:48 pm
Forum: Balance Discussion
Topic: Imperial Guard Topic
Replies: 135
Views: 54798

Re: Imperial Guard Topic

I don't think you realize what you are asking here Shas'el Doran'ro ...
50% reduction is already pretty fucking high. Wth NO drawbacks to the smoke.
by Dark Riku
Fri 26 Apr, 2013 10:30 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 343239

Re: Illustrator would like to contribute :)

Looks pretty fine to me.

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