Search found 578 matches

by Bahamut
Mon 10 Aug, 2015 3:17 am
Forum: Balance Discussion
Topic: BaneBlade underperforming
Replies: 69
Views: 29592

Re: BaneBlade underperforming

It is just too expensive to get out in the field in a balanced match. I please invite people to post or point at replays where you can see BBs in a balanced environment (meaning it's not one sided) and the match has lasted long enough for the BB actually fight more than 1 engagement
by Bahamut
Fri 07 Aug, 2015 2:48 am
Forum: Balance Discussion
Topic: Dark Reaper discussion station
Replies: 69
Views: 28133

Re: Dark Reaper discussion station

maybe because firedragons might be OP? who knows..
by Bahamut
Wed 05 Aug, 2015 2:57 am
Forum: Balance Discussion
Topic: Grey Knight vs SM Matchup
Replies: 36
Views: 14694

Re: Grey Knight vs SM Matchup

The missile launcher is way better AV than a single Psycannon. DPS isn't everything. This is true, but that was not the point of Foma's post. Foma's point was that tacs can only be good against one thing at a time while SS have an AV weapon and an anti-(S)HI weapon at the same time while also being...
by Bahamut
Tue 04 Aug, 2015 4:34 am
Forum: Strategy Discussion
Topic: How to counter FotM Wraithguard as IG?
Replies: 16
Views: 8842

Re: How to counter FotM Wraithguard as IG?

Orgryns ( Nobody really cares about how true this writing is :D ) needs support in case of supperession than. Lord Commisar can just kill the Sergant and rebuy it, if the loose a model, the will reinforce by a pretty unpractical way. But I do that :D Or a flare from Lord Commisar? For Lord General;...
by Bahamut
Tue 04 Aug, 2015 4:31 am
Forum: Strategy Discussion
Topic: GK counter to CSM spam in this situation?
Replies: 16
Views: 8040

Re: GK counter to CSM spam in this situation?

Sub_Zero wrote:These fuckers need their AV-damage toned down. They are op enough even without that. Chaos have a lot of AV units and some additional damage from them isn't really needed.


agree. Inferno_pvp should NOT have any advantages against vehicle armor
by Bahamut
Tue 04 Aug, 2015 1:21 am
Forum: Balance Discussion
Topic: BaneBlade underperforming
Replies: 69
Views: 29592

Re: BaneBlade underperforming

IF codex is up to date, then autofire cannon does 180 damage per shot (expl), range 16-55, 4 AoE, 26,87 dps main gun (very long minimum range for a formerly op gun) 2 lascannons 55 damage per shot, 0-44 range, 27,5 AP dps. demolisher turned into useless vs vehicles does 225 psychic dmg (10 aoe but ...
by Bahamut
Wed 29 Jul, 2015 5:21 am
Forum: Balance Discussion
Topic: BaneBlade underperforming
Replies: 69
Views: 29592

Re: BaneBlade underperforming

Baneblade was broken and stupid in Retribution. There's nothing fun about losing 100% health squads immediately from a cheesy-ass long baneblade cannon. It's unbelievable stupid, and I can't believe they even thought that was a good idea. To top it all off, you had two of these abilities at your di...
by Bahamut
Sat 25 Jul, 2015 7:25 pm
Forum: Balance Discussion
Topic: BaneBlade underperforming
Replies: 69
Views: 29592

BaneBlade underperforming

Overall the BB is a very poor choice even if the player happens to have enough resources for it. Its Anti-Infantry capabilities are somewhat good, it could supress a bit faster but maybe that's me asking too much But the core issues is its pricing and its inability to deal with large targets as well...
by Bahamut
Sat 25 Jul, 2015 3:25 am
Forum: Balance Discussion
Topic: Storm shield over-performing in team games
Replies: 20
Views: 7878

Re: Storm shield over-performing in team games

totally disagree with the OP The storm shield is quite powerful yes, but taking that away from FC is is just dumb.. you get TM helping the whole team with beacon, all reinforce points reinforcing the whole team, None shall fall from the LC... so why not the storm shield? taking away synergies from t...
by Bahamut
Fri 24 Jul, 2015 4:16 am
Forum: Balance Discussion
Topic: New Rocket Run sucks.
Replies: 24
Views: 9053

Re: New Rocket Run sucks.

totally off topic tho.. but i do believe the autarch has waaay more field presence than the libby..

Rocket run.. still good... sucks it doesnt do squad against vehicles but it still rapes infantry
by Bahamut
Tue 21 Jul, 2015 4:30 pm
Forum: Strategy Discussion
Topic: Eldar t1
Replies: 36
Views: 13192

Re: Eldar t1

What a wonderful example of a power heavy IG T1 build. Now, if you want to go power light, I'd recommend: 3 GM, 2 Sent, 1 HWT - You won't need stomp unless they so crazy heavy melee. Can easily squeeze in a commander wargear or maybe a flamer if there is a bash situation or lots of light infantry. ...
by Bahamut
Thu 16 Jul, 2015 4:47 pm
Forum: Balance Discussion
Topic: New Rocket Run sucks.
Replies: 24
Views: 9053

Re: New Rocket Run sucks.

i'm maining IG atm and RR seems just fine as well
by Bahamut
Wed 15 Jul, 2015 2:52 am
Forum: Balance Discussion
Topic: Lord commissar power claw/fist
Replies: 17
Views: 7850

Re: Lord commissar power claw/fist

the real issue is that fist of brockus is just the claw but with an ability so it's just an unimpressive choice.. of course the fist is totally better than the claw, just that it's t3 and moving from claw to fist just feels... bad . It's nothing to do with the sword vs the klaw, but the klaw and the...
by Bahamut
Sun 12 Jul, 2015 6:49 pm
Forum: Balance Discussion
Topic: Are 1v1 games balanced?
Replies: 47
Views: 18744

Re: Are 1v1 games balanced?

Races behave differently in 1v1 vs team games almost everybody knows that. For example land raider redeemer is quite weak in 1v1, pretty much the worst super unit in the game. But in team games a LRR makes the whole difference. Or Chaos in general, they just get ridiculously strong in team games sin...
by Bahamut
Sun 12 Jul, 2015 4:35 pm
Forum: Balance Discussion
Topic: thoughts on units that build without their unit defining abilities
Replies: 14
Views: 4774

Re: thoughts on units that build without their unit defining abilities

why does weirdboy suffer against commanders and subcommanders? it does KB on everyshot... unless it's a KB inmune hero the webo does a wonderful job keeping commanders at bay
by Bahamut
Fri 03 Jul, 2015 12:23 pm
Forum: Balance Discussion
Topic: Malignant Blindness...(and CL globals in general)
Replies: 28
Views: 12381

Re: Malignant Blindness...(and CL globals in general)

compare malignant blindness to the flare from lord comissar...
by Bahamut
Mon 29 Jun, 2015 1:17 pm
Forum: Balance Discussion
Topic: Why the SM cap speed cheat?
Replies: 10
Views: 5875

Re: Why the SM cap speed cheat?

yeah, and with all the anti heavy armor that was added they're now very weak in late game, so it'd be justified if they had 10k hp and 50dps per model with their sarge In all seriousness tacs are so strong atm they should have 150hp per model and do only 3dps... not fair they are actually well balan...
by Bahamut
Sun 28 Jun, 2015 5:11 pm
Forum: Balance Discussion
Topic: Force Commander Thunder Hammer Rework
Replies: 26
Views: 13073

Re: Force Commander Thunder Hammer Rework

As one of IG player, I totally agreed venjitron's offer. Originally IG terribly lack of anti assult team, and this combined Th FC=nothing to couter except inquistor. My opinion is only about Ig situation but not really different other faction maybe. LC can deal with it easily, LG with flak jacket n...
by Bahamut
Sat 27 Jun, 2015 11:57 pm
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 157326

Re: 2.4 Balance Feedback

one thing i can't understand is why termiantors can't teleport out of chains of torment.. makes CS just absurdly strong against terminators
by Bahamut
Wed 24 Jun, 2015 5:45 am
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 157326

Re: 2.4 Balance Feedback

tac sarge should have 70 melee skill IMO

warrior with AG getting damage buff per horma/terma seems a bit too much, specially since they already got their damage buffed

im liking the WG changes, tho not sure if the damage reduction is big enough to justify the fire on the move
by Bahamut
Sat 13 Jun, 2015 8:09 pm
Forum: Balance Discussion
Topic: Thinking about terminator FC
Replies: 22
Views: 9770

Re: Thinking about terminator FC

Sometimes thunder hammer it's completely better than all FC termie options for example, or storm shield + banner and even at 2500 commander hp it wouldn't overshadow all other wargear simply because of the price cost. Plus you need to think how much you have spent on your normal FC already.
by Bahamut
Sat 13 Jun, 2015 5:57 pm
Forum: Balance Discussion
Topic: Brood Nest
Replies: 12
Views: 5303

Re: Brood Nest

IIRC a warboss a chaos lord a HT or a sentinel and any walker can walk over them
by Bahamut
Fri 12 Jun, 2015 8:31 pm
Forum: Technical Issues
Topic: windows 8 issues
Replies: 3
Views: 2098

windows 8 issues

Hey, i'm having very bad loading times and FPS issues with windows 8.1. I've tried looking stuff up but i can't find anything on how to fix it. Does somebody else with windows 8 having the same issue? or anybody knows how to solve it?
by Bahamut
Fri 12 Jun, 2015 3:57 pm
Forum: Balance Discussion
Topic: Thinking about terminator FC
Replies: 22
Views: 9770

Re: Thinking about terminator FC

2500 commander armor is alright IMO. have in mind that a lvl 10 FC with iron halo has 2500 effective hp as well. Another thing to consider is that FC termie has no level so his weapons dps are listed as it is. Lvl 10 commanders got 33% increased melee dps so for instance a lvl 10 chaos lord with lig...
by Bahamut
Mon 18 May, 2015 12:55 pm
Forum: Balance Discussion
Topic: Are Chaos Balanced?
Replies: 38
Views: 14167

Re: Are Chaos Balanced?

just have in mind that 1. raptor werent in the game, chaos was designed originally to play without jump troops in t1 2. just because raptors are somehow inferior to ASM doesnt mean raptors are UP.. by that logic every other single SM squad is UP since chaos squads got better numbers There's even an ...
by Bahamut
Tue 05 May, 2015 3:01 am
Forum: Balance Discussion
Topic: Grey Knights are Broken in HR, please fix
Replies: 14
Views: 5589

Re: Grey Knights are Broken in HR, please fix

pretty sure fex spam can beat GK termie spam. maybe leman spam as well not sure tho
by Bahamut
Tue 06 Jan, 2015 3:36 am
Forum: Balance Discussion
Topic: For Your Consideration: Warp Talons
Replies: 35
Views: 14811

Re: For Your Consideration: Warp Talons

Tbh chaos need something extra in T3 - terminators cost 350 red and you don't always have access to that, yet the GUO/phobos are very expensive being super units and preds are hardly dedicated melee counters themselves. This leaves a role open for a cheap T3 melee unit, not quite as powerful as LC ...
by Bahamut
Mon 27 Oct, 2014 12:14 pm
Forum: Balance Discussion
Topic: New Eldar T2 Units
Replies: 36
Views: 15406

Re: New Eldar T2 Units

Torpid wrote:I was going to post a replay but board quota reached. How do I solve this?


upload to GR and paste link instead
by Bahamut
Wed 08 Oct, 2014 2:03 am
Forum: Balance Discussion
Topic: Proposing IG Rocket Run Nerf
Replies: 28
Views: 10798

Re: Proposing IG Rocket Run Nerf Proposal

empyreal abyss and eldritch storm are actually quite stronger than rocket run :/
by Bahamut
Fri 03 Oct, 2014 10:17 pm
Forum: Balance Discussion
Topic: Patch 2.3.1 (Tentative balance changelog preview)
Replies: 514
Views: 191771

Re: Patch 2.3.1 (Tentative balance changelog preview)

just a funny fact.. Twin-linked lasscannons are 75% accuracy on the move

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