Search found 497 matches
- Fri 01 Mar, 2019 2:17 am
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50071
Re: 2.9.0 Released! Post-Release Roadmap included.
Asm having more flight time a nerf to a point where you can now doge there jumps now, asm didn't need nerfs and this make's them next to useless now.
- Mon 25 Feb, 2019 4:11 pm
- Forum: Balance Discussion
- Topic: Ask for feedback on Purifiers.
- Replies: 12
- Views: 6312
Re: Ask for feedback on Purifiers.
Not just the reason art says but space marine army is designed to support each other to get the most out of there units not being the most powerfully units by themselves.
- Sun 24 Feb, 2019 6:42 pm
- Forum: Balance Discussion
- Topic: Ask for feedback on Purifiers.
- Replies: 12
- Views: 6312
Re: Ask for feedback on Purifiers.
The 2.9 patch has significantly changed the Purifiers. I feel that the melee damage of the Purifiers has decreased considerably. In my opinion seems to be no reason any more to produce. What's your opinion? I am not fluent in English, so there may be some awkward parts. Well I don't think there dam...
- Sun 24 Feb, 2019 12:35 am
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50071
Re: 2.9.0 and Post-Release Roadmap
Thx atlas
Also there a bug with touch of Nurgle healing dreadnoughts idk about other vehicles tho. Im pretty sure it not should I guess its been around for a while cos I only just seen it on the latest's indrid cast
https://www.youtube.com/watch?v=4itWnl5w51Q
time mark 21:00
Also there a bug with touch of Nurgle healing dreadnoughts idk about other vehicles tho. Im pretty sure it not should I guess its been around for a while cos I only just seen it on the latest's indrid cast
https://www.youtube.com/watch?v=4itWnl5w51Q
time mark 21:00
- Sat 23 Feb, 2019 2:20 am
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50071
Re: 2.9.0 and Post-Release Roadmap
Can I ask please to use google docs as an other place to download from not just mega pls next time
- Sat 23 Feb, 2019 2:19 am
- Forum: Tournaments
- Topic: Elite League Season 3 with big Prize Pool
- Replies: 104
- Views: 169808
Re: Elite League Season 3 with big Prize Pool
Boss
Warboss/mek/Kommando Nob/Techmarine/Fareer
Division A
See how this goes
Warboss/mek/Kommando Nob/Techmarine/Fareer
Division A
See how this goes
- Wed 20 Feb, 2019 8:44 am
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50071
Re: 2.9.0 and Post-Release Roadmap
K, moved from a beta to an official amidst a very weird psychological phenomena where people were scared of the word "beta". If you've already downloaded it, you don't need to download it again! I'll be doing a stealth-archive of this when I get the chance sometime soon. The reason archiv...
- Tue 19 Feb, 2019 12:47 pm
- Forum: Balance Discussion
- Topic: Split Battlecry into 2 abilities?
- Replies: 23
- Views: 12186
Re: Split Battlecry into 2 abilities?
How about if you want to nerf telehammer you start with a cooldown increase with the teleport its only 30 secs that's nothing and lets you spam its easy.
- Tue 19 Feb, 2019 12:44 pm
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50071
Re: 2.9.0 Beta
Lol of all the stuff I said about this patch and how bad it is you only spoke about chaos terminators and how you got caught out on how you do changes not cos of balance but cos you lost a game cos of them, only reason chaos terminators are lacking cos again you lost a game cos of them and now need ...
- Mon 18 Feb, 2019 7:18 pm
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50071
Re: 2.9.0 Beta
Plague Marines: Plague Missile Launcher reload duration increased from 6-6 to 8-8. Plague Bolter damage per hit reduced from 12 to 10. (damage over time unaffected) Why? For what? What is the reason for this change? After all, they are so useless. Or do you cut them, because Caeltos so bequeathed? ...
- Mon 18 Feb, 2019 5:11 am
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50071
Re: 2.9.0 Beta
Well darn, that's a shame. Next time around, I'll send you the files so you can make the changes and save me some time. Maybe you can give me some pointers so we can release updates faster! :lol: But anyway, sure, you do you. On more important stuff, if you guys catch any bugs or issues please leav...
- Mon 18 Feb, 2019 4:10 am
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50071
Re: 2.9.0 Beta
I was hoping you take on board a lot of stuff that was said on the forums about this change log and change it from a pile of shit to least decent but dreams die out and so will this patch, so much stuff should not even be on this and they still are just shows how much you guys know about this mod an...
- Sun 17 Feb, 2019 5:18 pm
- Forum: Balance Discussion
- Topic: Flesh Over Steel upon Tyranid Carnifexes
- Replies: 7
- Views: 4526
Re: Flesh Over Steel upon Tyranid Carnifexes
Im just going to say one thing as it is Fc already the best sm hero as it is and the most pick, there pretty much no bad match up for him since he can be used to amove around and kill stuff or just be used to buff stuff instead take your pick on how you want to use him most just go for telehammer co...
- Sun 17 Feb, 2019 5:05 pm
- Forum: Balance Discussion
- Topic: Why are Ogryns SHI?
- Replies: 29
- Views: 15169
Re: Why are Ogryns SHI?
Ogryns having SHI is a curse in elite since all races got buffed in plasma, inferno, or power melee damage compare to retail, this is where they suffer the most from and probably the unit that got nerfed a lot. Now im not saying the unit itself got nerf but there counters got buffed and this went on...
- Tue 12 Feb, 2019 5:29 pm
- Forum: Balance Discussion
- Topic: PPL say - get a topic. About meta-tyranid these days
- Replies: 49
- Views: 29372
Re: PPL say - get a topic. About meta-tyranid these days
Might I ask what's this topic about again op hormagaunts, hormagaunts op in teamgames or tyranids t2 sucks cos torpid says cos torpid iq showing again. We should call this topic people crying about tyranids as always, I don't know what you want me to say no more as a main of them. Hormagaunts in tea...
- Sat 09 Feb, 2019 12:16 am
- Forum: Releases
- Topic: 2.9.0 Update and Roadmap
- Replies: 41
- Views: 34900
Re: 2.9.0 Update and Roadmap
Rangers Its the same with the rangers people complained that they were to easy to spam now with the cost decrease out of the gate right so maybe you look at there cost and change that right, nope you now reduce kinetic pulse range abit and put it behide there pathfinder gear...........................
- Fri 08 Feb, 2019 1:29 pm
- Forum: Releases
- Topic: 2.9.0 Update and Roadmap
- Replies: 41
- Views: 34900
Re: 2.9.0 Update and Roadmap
Well I hoped you look at what was said and revert more changes but well I guess hope dies around here since not much was change at all and still looks like a pile of shit. There are like only 5 or 6 good changes from the first one and I not counting gk into this and yet most of the bad ones are stil...
- Tue 05 Feb, 2019 3:28 pm
- Forum: Balance Discussion
- Topic: PPL say - get a topic. About meta-tyranid these days
- Replies: 49
- Views: 29372
Re: PPL say - get a topic. About meta-tyranid these days
I wasn't even going to bother to post on this but since people are trying to get hormagaunts nerfed again I guess I have to defend them again how lovely I really like doing this :twisted:. :twisted: :twisted: Lets start with retail hormagaunts to elite hormagaunts, in retail they cost 300rec elite 2...
- Tue 05 Feb, 2019 12:07 pm
- Forum: Releases
- Topic: 2.9.0 Update and Roadmap
- Replies: 41
- Views: 34900
Re: 2.9.0 Update and Roadmap
Raptors ac is not over performing cos without him they scale badly and you pay alot for him for this, hes light av at best, heavy melee already does less damage to vehicles 50% less and again we hear this plague marine plus raptors ac kill all transports again this is a combo which most race have bu...
- Mon 04 Feb, 2019 4:56 pm
- Forum: Releases
- Topic: 2.9.0 Update and Roadmap
- Replies: 41
- Views: 34900
Re: 2.9.0 Update and Roadmap
In order: GUO is already listed as a daemon. The reason the Avatar is getting that designation as well is combined with the GK Term Hammerhand change. LRC does in fact grant health bonuses on top of energy regen bonuses. But you can't retreat to it like the LRR. Schepp, you da man! Tyvm. Hf playing...
- Sun 03 Feb, 2019 4:58 pm
- Forum: Releases
- Topic: 2.9.0 Update and Roadmap
- Replies: 41
- Views: 34900
Re: 2.9.0 Update and Roadmap
Well good to see you back atlas but as for this change log working progress or not I give my views on the changes and the ones that are bad then ask why are some of them are even there this is be a long post cos I can't believe I see some of theses changes the ones I don't comment on is fine Chaos C...
- Tue 08 Jan, 2019 6:02 pm
- Forum: Balance Discussion
- Topic: Give CL immolate a minimum range?
- Replies: 9
- Views: 5659
Re: Give CL immolate a minimum range?
I still don't get why you are crying about this flame resist already gives these low tiers high model melee squads a good 25% damage resistance and I like to know if units get the damage resistance for being in melee cos it don't count as a melee weapon and it a range ability, like lets say smite fr...
- Mon 07 Jan, 2019 10:25 pm
- Forum: Balance Discussion
- Topic: Give CL immolate a minimum range?
- Replies: 9
- Views: 5659
Re: Give CL immolate a minimum range?
First of all low tier melee units have fire resist which already helps vs immolate 25% less damage then cos its a range attack I think it gets reduce even more cos of being in melee with the chaos lord and that's what another 50% damage reduction and it has 12 dps to start with so 4 dps now and that...
- Mon 07 Jan, 2019 2:01 am
- Forum: Balance Discussion
- Topic: Why do Raveners have to give up their devourer to upgrade?
- Replies: 5
- Views: 4238
Re: Why do Raveners have to give up their devourer to upgrade?
I guess the reason you can't have both would be an upgrade and not a change in roles which is what enhanced muscle coil is atm idk is they are not good for it since no one ever got melee ravs before cos they were bad, since 2.6.1 they became least something you would try and use more and they have t...
- Mon 07 Jan, 2019 1:20 am
- Forum: Balance Discussion
- Topic: Give CL immolate a minimum range?
- Replies: 9
- Views: 5659
Re: Give CL immolate a minimum range?
I don't see a point in this change at all, the radius that the immolate has is 10 and range of it is 20 so if you want to give it a minimum range then it will have to be at least 10 or you will still be able to use it to hit the chaos lord. The ability it self is meh it's ok to get units out of garr...
- Sun 02 Dec, 2018 3:32 am
- Forum: Balance Discussion
- Topic: D-cannons and what they are now
- Replies: 17
- Views: 12157
Re: D-cannons and what they are now
On this subject I found a damage type that fit a lot of what people want less damage to vehicle and less to heavy infantry and such its autocannon_pvp damage vs. armor building 1.35 building defence 1 building ig turret 1 building light 1.5 commander 0.75 heavy infantry 1 infantry 1 infantry fire re...
- Sat 01 Dec, 2018 12:45 pm
- Forum: Strategy Discussion
- Topic: Strong/Weak MU 1v1
- Replies: 13
- Views: 14209
Re: Strong/Weak MU 1v1
Apo > IG once hehas an opportunity to get the ball rolling. IG needs to capitalise the sent/map control game early on to really stand a chance. The librarian makes it particularly hard for IG to counter devs. Apo > Orks, particularly WB also once he gets the ball rolling. MCB shuts down WB's abilit...
- Tue 27 Nov, 2018 10:25 am
- Forum: Balance Discussion
- Topic: Post- 11/17 2.9 Patch Making Stream Notes and Points
- Replies: 53
- Views: 36293
Re: Post- 11/17 2.9 Patch Making Stream Notes and Points
I did this my self and I can only say there been a cock up with how upkeep works this fits into your stuff about first units 30 pop is free stuff then stuff after gets taxed that would fit that but it should not do that at all, far as I know which atlas did some looking into a long time ago with me ...
- Tue 27 Nov, 2018 3:07 am
- Forum: Balance Discussion
- Topic: Post- 11/17 2.9 Patch Making Stream Notes and Points
- Replies: 53
- Views: 36293
Re: Post- 11/17 2.9 Patch Making Stream Notes and Points
I can't believe I got to go though this again, again and again, gaunts have higher than standed upkeep standed is 2.55 gaunts have 3.825 that's a fact so for 1 pop of a Heretic = 2.55 1 pop of a gaunt=3.825 So with this we know 8 guys a unit of heretics = 8x2.55=20.4 gaunts 8 guys is 8x3.825= 30.6 s...
- Sun 25 Nov, 2018 7:56 pm
- Forum: Balance Discussion
- Topic: D-cannons and what they are now
- Replies: 17
- Views: 12157
Re: D-cannons and what they are now
I Guess a new damage type can work as well, along with no tracking for the old firing pattern I can see that working with much less damage on retreat. So you get all the damage in one go but less to HI, SHI and vehicles with no tracking should be no problem, can also look at singularity nerf if peop...