“!!!”
Grey Knight Terminators are the elite of the elite, clad in special Aegis-protected suits of Terminator armor. Armed with heavy close-combat weapons and psychic powers, these warriors are the ultimate bane of Chaos.
type | infantry |
squad | 3 |
health | 4500 |
energy | 100 |
courage | ∞ |
type | infantry |
armor | super_heavy_infantry |
size | medium |
xp | 300 |
global | 25 |
health | 1500 |
melee skill | 70 |
speed | 4.5 |
rotation | 250 |
sight | 40 (5) |
charge speed | - |
charge range | 12 |
charge duration | - |
charge cooldown | 10 |
leap | no |
produce | 600 |
produce | 150 |
produce | 21 |
produce | 60 |
produce | 0 |
reinforce | 100 |
reinforce | 25 |
reinforce | 7 |
reinforce | 15 |
upkeep | 20.4 |
1 | |
health | 1500 |
health regen | 2 |
energy | 100 |
energy regen | 1 |
melee skill | 70 |
melee damage | 1 |
range damage | 1 |
gk_storm_bolter_terminatorpiercing_pvp damage |
gk_halberd_terminatormelee_power_weapons_pvp damage |
gk_psilencer_terminatorpsycannon_pvp damage |
gk_incinerator_terminatorflame_pvp damage |
Melee Resistance AuraThis unit takes 40% less damage from melee weapons. |
Teleport90Teleport to the chosen location. Range 45, cooldown 6 seconds. |
Holocaust60The Terminators pull targeted non-Terminator infantry within a radius 10 of the target vicinity up in the air, igniting them in blue fire for 4 seconds. Targets lifted take 25% less incoming damage and suffer 5 plasma_pvp damage per second. Requires Liber Daemonica upgrade. Range 20, cooldown 80 seconds. |
Incinerator | T3100 30 15Equip the squad with an Incinerator, a Flamer-type weapon effective against infantry in cover or garrison. 12.56 flame DPS with splash damage in radius 5. |
Psycannon | T3100 30 15Equip the squad with a Psycannon, a heavy ranged weapon effective against all targets. 23.12 Psycannon DPS. |
Liber Daemonica | T375 25 15Causes melee attacks to drain 3 energy on hit. Also grants the Incinerate ability, which lifts enemy infantry in a targed area. |