Purgation Squad

“!!!”

Purgation Squads are Grey Knight veterans who provide heavy firepower in support of other squads during high-intensity engagements. Their rare armaments are incredibly powerful, allowing them to decimate anything within range.

Unit stats
typeinfantry
squad3
health1050
energy100
courage100
Model stats
typeinfantry
armorheavy_infantry
sizesmall
xp200
global15
health350
melee skill60
speed5
rotation600
sight40 (5)
charge speed-
charge range-
charge duration-
charge cooldown-
leapno
Tactical Marine
produce300
produce30
produce12
produce24
produce0
reinforce50
reinforce5
reinforce4
reinforce6
upkeep 10.2
1234
health350403463532
health regen0.50.530.550.58
energy100115130150
energy regen11.051.11.16
melee skill60616263
melee damage11.11.211.33
range damage11.051.11.16

Default


gk_incinerator_purgation

bile_spewer_pvp damage
7 damage per hit
4.72 damage per second

gk_fist_purgation

melee_pvp damage
12 damage per hit
12 damage per second

Psilencers


gk_psilencer_purgation

psycannon_pvp damage
69.75 damage per hit
47.63 damage per second

sm_fist_devastator

melee_pvp damage
12 damage per hit
12 damage per second

Conversion Beamer


gk_beamer_purgation

armor_piercing_pvp damage
140 damage per hit
30.43 damage per second

sm_fist_devastator

melee_pvp damage
12 damage per hit
12 damage per second

Minor Melee Resistance Aura

This unit takes 20% less damage from melee weapons.

Purged by Fire!

Continuously burn an area, slowing non-vehicle units by 50% and dealing 3 flame aoe ability dps in a radius of 15 for 5 seconds. The slowing effect sticks to the model for 2 seconds after they leave the area of effect. Range 25, cooldown 45 seconds.

Electropulse
5 energy per second

Channel psyhic might into the Beamer, allowing the weapon to slow vehicles movement speed and rotation speed by 60% for 5 seconds on hit. Such concentration mentally taxes the squad, draining energy per second of use.

Psycannon  | T2
65 15 15

Equips the squad with a Psycannon, heavy ranged weapons effective against all targets. Requires time to setup and teardown. 69.75 Psycannon DPS. Squad HP is reduced to 675 HP (-125 HP each).

Conversion Beamer  | T2
75 15

Equip the squad with a Conversion Beamer, effective against vehicles. The weapon requires to be set up and has a limited arc of fire, but deals more damage the farther away from the target and can use Electropulse to enhance snaring. 30.43 armor-piercing DPS, 140 DPH, -40% speed for 5s when hitting vehicles and monstrous creatures. Squad HP is reduced to 675 HP (-125 HP each).