Weapon statistics

Basic

weapon familymelee_heavysetup time0data version2.9.11 (rbf)
damage typemelee_heavyteardown time0
fire while movingyesmoving accuracy1
is meleeyesdamage to retreating1

Base damage & range

range0–0health damage110courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0.7burst durationreload frequency0–0rate of fire
wind down0.8cooldown0reload duration0–0projectiles

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.

Special attacks

[
  {
    "special_attack": {
      "actions": [
        {
          "delay": {
            "$REF": "actions/ability/delay",
            "delay": 0.9,
            "delayed_actions": [
              {
                "target_action": {
                  "$REF": "actions/ability/target_action",
                  "area_info": {
                    "angle_left": 0,
                    "angle_right": 0,
                    "area_type": "Circle",
                    "line_length": 0,
                    "radius": 5,
                    "radius_inner": 0
                  },
                  "die_with_creator": true,
                  "do_recalc_targets": false,
                  "duration": 0.1,
                  "stationary": false,
                  "subactions": [
                    {
                      "damage": {
                        "$REF": "actions/ability/damage",
                        "application_type": "simulate_weapon_hit",
                        "courage_damage": 0,
                        "damage": 50,
                        "damage_type": "weapons/weapon_damage/pvp/melee_heavy",
                        "death_type": {
                          "$REF": "weapons/weapon_death_type",
                          "gibbing": 0,
                          "ragdoll": 0
                        },
                        "extreme_kills": [],
                        "leveling_weapon_type_damage": "unapplicable",
                        "morale_damage": 0,
                        "percentage": false,
                        "show_health_kicker": false
                      }
                    },
                    {
                      "requirement_action": {
                        "$REF": "actions/ability/requirement_action",
                        "apply_to_target": true,
                        "kill_action_on_failed_requirements": true,
                        "requirements": [
                          {
                            "required_squad_upgrade": {
                              "$REF": "requirements/required_squad_upgrade",
                              "is_present": false,
                              "max_completed": 1111,
                              "min_completed": 1,
                              "only_check_in_progress": false,
                              "reason": "usage",
                              "ui_name": 9138525,
                              "upgrade_name": "upgrade/pvp/i_am_retreating"
                            }
                          }
                        ],
                        "subactions": [
                          {
                            "knockback_action": {
                              "$REF": "actions/ability/knockback_action",
                              "crush_type": "passability/light_crusher",
                              "domino_strength": 50,
                              "flight_distance": 8,
                              "flight_loft": 0.6,
                              "knockback_type": "ability_knockback",
                              "levitate": {
                                "duration": 0,
                                "scatter_angle": 0
                              },
                              "scatter_angle": 0,
                              "scatter_flight": 35,
                              "specials": {
                                "ignore_pathfinding": false,
                                "knock_towards_executer": false
                              }
                            }
                          }
                        ],
                        "validate": true,
                        "validate_subactions": true
                      }
                    }
                  ],
                  "sweep_type": "none",
                  "targets": [
                    {
                      "entity_type_to_choose": ""
                    },
                    {
                      "exclude_self": true
                    },
                    {
                      "prefer_squads": false
                    },
                    {
                      "target_info": {
                        "$REF": "types/targets/enemy"
                      }
                    }
                  ],
                  "use_direction": false
                }
              }
            ],
            "display_progress_bar": false
          }
        }
      ],
      "chance": 0.2,
      "duration": 2,
      "name": "01",
      "on_hit_action_delay": 0,
      "self_actions": {},
      "trigger_on_hit_actions": false
    }
  }
]

On kill actions

[
  {
    "on_self": {
      "animator_set_action": {
        "$REF": "actions/ability/animator_set_action",
        "action_name": "abilities/space_marine/caster_power_sm",
        "delay": 0,
        "fire_and_forget": true
      }
    }
  },
  {
    "on_target": {
      "target_action": {
        "$REF": "actions/ability/target_action",
        "area_info": {
          "angle_left": 0,
          "angle_right": 0,
          "area_type": "Circle",
          "line_length": 0,
          "radius": 45,
          "radius_inner": 0
        },
        "die_with_creator": true,
        "do_recalc_targets": false,
        "duration": 20,
        "stationary": false,
        "subactions": [
          {
            "requirement_action": {
              "$REF": "actions/ability/requirement_action",
              "apply_to_target": true,
              "kill_action_on_failed_requirements": false,
              "requirements": [
                {
                  "required_sim_var": {
                    "$REF": "requirements/required_sim_var",
                    "comparison": "less",
                    "reason": "usage",
                    "sim_variable": "om_inspire",
                    "ui_name": 0,
                    "value": 5
                  }
                }
              ],
              "subactions": [
                {
                  "timed_action": {
                    "$REF": "actions/ability/timed_action",
                    "duration": 20,
                    "subactions": [
                      {
                        "set_sim_var_action": {
                          "$REF": "actions/ability/set_sim_var_action",
                          "should_undo": true,
                          "sim_var_op": "increment",
                          "sim_variable": "om_inspire",
                          "value": 1
                        }
                      },
                      {
                        "animator_set_action": {
                          "$REF": "actions/ability/animator_set_action",
                          "action_name": "filter_waaagh_boost_start",
                          "delay": 0,
                          "fire_and_forget": true
                        }
                      },
                      {
                        "animator_set_action": {
                          "$REF": "actions/ability/animator_set_action",
                          "action_name": "filter_waaagh_boost_stop",
                          "delay": 20,
                          "fire_and_forget": true
                        }
                      }
                    ]
                  }
                },
                {
                  "apply_modifiers_action": {
                    "$REF": "actions/ability/apply_modifiers_action",
                    "duration": 0,
                    "modifiers": [
                      {
                        "received_courage_damage_squad_modifier": {
                          "$REF": "modifiers/squad_modifiers/received_courage_damage_squad_modifier",
                          "application_type": "apply_to_squad",
                          "exclusive": false,
                          "exclusive_type": "tp_modifier",
                          "show_modifier_decorator": true,
                          "target_type_name": "",
                          "usage_type": "multiplication",
                          "value": 0.8
                        }
                      },
                      {
                        "received_damage_modifier": {
                          "$REF": "modifiers/entity_modifiers/received_damage_modifier",
                          "application_type": "apply_to_entity",
                          "exclusive": false,
                          "exclusive_type": "tp_modifier",
                          "show_modifier_decorator": true,
                          "target_type_name": "",
                          "usage_type": "multiplication",
                          "value": 0.86
                        }
                      }
                    ],
                    "permanent": false
                  }
                },
                {
                  "damage": {
                    "$REF": "actions/ability/damage",
                    "application_type": "apply_damage",
                    "courage_damage": -20,
                    "damage": 0,
                    "damage_type": "weapons/weapon_damage/pvp/piercing_pvp",
                    "death_type": {
                      "$REF": "weapons/weapon_death_type",
                      "gibbing": 0,
                      "ragdoll": 0
                    },
                    "extreme_kills": [],
                    "leveling_weapon_type_damage": "unapplicable",
                    "morale_damage": 0,
                    "percentage": false,
                    "show_health_kicker": false
                  }
                }
              ],
              "validate": false,
              "validate_subactions": true
            }
          }
        ],
        "sweep_type": "none",
        "targets": [
          {
            "entity_type_to_choose": ""
          },
          {
            "exclude_self": true
          },
          {
            "prefer_squads": false
          },
          {
            "target_info": {
              "$REF": "types/targets/allied"
            }
          }
        ],
        "use_direction": false
      }
    }
  }
]