Weapon statistics

Basic

weapon familywarp_blast_focusedsetup time0data version2.8.1 (rbf)
damage typeexplosive_pvpteardown time0
fire while movingnomoving accuracy1
is meleenodamage to retreating1

Base damage & range

range5–65health damage150courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up1.5burst durationreload frequency0–0rate of fire
wind down1.8cooldown7reload duration0–0

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles or weapons used for abilities are not reliable.

Area effect

angle left0area | distant7damage | distant1damage to friendly1
angle right0area | long7damage | long1
area radius1area | medium3damage | medium1
area typeCirclearea | short1damage | short1

On hit actions

[
  {
    "knockback_action": {
      "$REF": "actions/ability/knockback_action",
      "crush_type": "passability/light_crusher",
      "domino_strength": 60,
      "flight_distance": 6,
      "flight_loft": 0.7,
      "knockback_type": "weapon_knockback",
      "levitate": {
        "duration": 0,
        "scatter_angle": 0
      },
      "scatter_angle": 0,
      "scatter_flight": 35,
      "specials": {
        "ignore_pathfinding": false,
        "knock_towards_executer": false
      }
    }
  },
  {
    "target_action": {
      "$REF": "actions/ability/target_action",
      "area_info": {
        "angle_left": 0,
        "angle_right": 0,
        "area_type": "Circle",
        "line_length": 0,
        "radius": 0,
        "radius_inner": 0
      },
      "die_with_creator": true,
      "do_recalc_targets": false,
      "duration": 10,
      "stationary": false,
      "subactions": [],
      "sweep_type": "none",
      "targets": [
        {
          "entity_type_to_choose": ""
        },
        {
          "exclude_self": true
        },
        {
          "prefer_squads": false
        },
        {
          "target_info": {
            "$REF": "types/targets/binary_expr",
            "operation": "or",
            "targets": [
              {
                "has_unit_type": {
                  "$REF": "types/targets/has_unit_type",
                  "unit_type": "vehicle"
                }
              },
              {
                "has_unit_type": {
                  "$REF": "types/targets/has_unit_type",
                  "unit_type": "sentinel_repair"
                }
              }
            ]
          }
        }
      ],
      "use_direction": false
    }
  },
  {
    "speech_vehicle_action": {
      "$REF": "actions/speech/speech_vehicle_action",
      "speech_codes": {
        "$REF": "types/speech/speech_codes_enum",
        "codes": [
          {
            "speech_code": "imm_vehicle_immobilized"
          }
        ]
      }
    }
  }
]